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Won't Fix

Votes

0

Found in

2023.3.0b9

6000.0.0b11

7000.0.0a1

Issue ID

UUM-48128

Regression

No

Fog Pass is missing when Scenes are in the Asset Bundles

-

How to reproduce:
1. Open the attached project “URPRendererTest.zip“
2. Open the “ExampleScene” Scene
3. Open the Build Settings (Edit > Build Settings…)
4. Make sure the “GameCore - Xbox Series” platform is selected
5. Open the Addressables window (Window > Asset Bundles > Addressables > Groups)
6. Build the Addressables (Build > New Build > Default Build Script)
7. Open the Build Settings then Build and Run
8. Open the Frame Debugger (Window > Analysis > Frame Debugger)

Expected result: The Deferred Fog count is 1
Actual result: The Deferred Fog count is 7

Reproducible with: 1.21.9 (2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6)
Couldn’t test with: 1.21.9 (2020.3.46f1) - due to errors in the Console window

Reproduced on: Windows 11 Pro

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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