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[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode
Reproduction steps:1. Connect the headphones to the computer and route the oculus audio through it2. Create a new project3. Enable X... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
Unable to set Custom Function Node File Source property in ShaderGraph d...
How to reproduce:1. Open the user's attached "sg-cfn-test-2021.2a10.zip" project2. Open the "CustomFunctionShaderGraph" Shader Graph... Read more
[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...
How to reproduce:1. Open the user's attached "TerrainTreeLayers.zip" project2. Open the "Outdoors" Scene3. Select the "Light (Trees)... Read more
[XR SDK][OpenXR][Vulkan] Editor crashes when entering Play mode and Lock...
Reproduction steps:1. Open the user's attached "3dtest.zip" project2. Load the "empty" scene3. Make sure the "Lock Input to Game Vie... Read more
[Terrain Tools] Create New Terrain allows for infinity input
The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more
ScriptableObject with an array of serializable classes with arrays in th...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select World Data in the Project window4. Observe the Inspector E... Read more
Multiplayer hlapi package is missing a declaration of its dependency on ...
How to reproduce:1. Download the attached "1324449.zip" project in Unity version 2018.4.33f12. Upgrade and open the project3. Observ... Read more
Prefabs don't visually show their HideFlags.NotEditable state in the Hie...
How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject ...
How to reproduce:1. Open the user's attached "bug.zip" project2. Go to File -> Build And Run3. Press the "ClickToShowButton" butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"