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0
votes
Fixed

[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled

AI Navigation

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Jul 26, 2017

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Version/s: 5.5.2f1

If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more

0
votes
Won't Fix

Scroll View content is visible outside of Mask when there is another mas...

UI

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached "Test12" project and enter playmode2. Scroll the text vertically Expected result: Text stays i... Read more

1
votes
By Design

Can't unload previous Scene, on the same frame when new Scene is Loaded ...

Asset and Scene Management

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Feb 04, 2017

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Version/s: 5.5.1p2

To reproduce:1. Open attached project "UnloadSceneAsyncBug"2. Open "loaderWorking" scene and Play it.3. Press "SCENE 1" button in Ga... Read more

0
votes
Fixed

[Android] WebcamTexture.videoRotationAngle during first frames returns i...

Mobile

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Jan 28, 2017

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Version/s: 5.5.0b8

How to reproduce:1. Open the attached project "WebCamRotation.zip"2. Build and run on android device3. You can tap on the screen so ... Read more

0
votes
Fixed

LineRenderer is drawing an incomplete object when using TransformZ align...

Visual Effects - Legacy

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Feb 14, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "LineRendererBug.zip";2. Open the Hmm.unity scene;3. Try to change the position of L... Read more

0
votes
Won't Fix

Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...

Graphics - General

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Feb 23, 2017

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Version/s: 5.5.1p4

To reproduce: 1.Download and open attached project.2.Open "VertexAlphaSceneLoader" Scene.3.Go to Assets->AssetBundles/Simulation ... Read more

0
votes
Not Reproducible

Cloning and deleting the same terrain many times, causes memory leak

Terrain

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Feb 24, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached repro project2. Open 'Test' scene3. Open activity monitor4. Clone '10 terrains' game object 5-7 times5... Read more

0
votes
Fixed

[Adreno 405] Shader function 'clip()' not working on specific devices

Mobile

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Nov 06, 2017

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Version/s: 5.5.4p5

Steps to reproduce:1. Open user attached project2. Deploy to device Reproduced on: 5.5.4p5, 2017.3.1f1, 2018.1.0b6, 2018.2.0a1Device... Read more

0
votes
Fixed

Crash when setting Animator's float property in Animation window

Animation

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Apr 03, 2017

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Version/s: 5.5.2f1

To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller2. Create new float property in Animator windo... Read more

5
votes
By Design

Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...

Scripting

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Enter Play mode.3.Quickly drag "TestObject" prefab into Hierarchy.4.Repeat step... Read more

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