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0
votes
Fixed

[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled

AI Navigation

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Jul 26, 2017

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Version/s: 5.5.2f1

If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more

0
votes
Won't Fix

Scroll View content is visible outside of Mask when there is another mas...

UI

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open the attached "Test12" project and enter playmode 2. Scroll the text vertically Expected result: Text st... Read more

1
votes
By Design

Can't unload previous Scene, on the same frame when new Scene is Loaded ...

Asset and Scene Management

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Feb 04, 2017

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Version/s: 5.5.1p2

To reproduce: 1. Open attached project "UnloadSceneAsyncBug" 2. Open "loaderWorking" scene and Play it. 3. Press "SCENE 1" button in... Read more

0
votes
Fixed

[Android] WebcamTexture.videoRotationAngle during first frames returns i...

Mobile

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Jan 28, 2017

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Version/s: 5.5.0b8

How to reproduce: 1. Open the attached project "WebCamRotation.zip" 2. Build and run on android device 3. You can tap on the screen ... Read more

0
votes
Fixed

LineRenderer is drawing an incomplete object when using TransformZ align...

Visual Effects - Legacy

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Feb 14, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "LineRendererBug.zip"; 2. Open the Hmm.unity scene; 3. Try to change the position o... Read more

0
votes
Won't Fix

Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...

Graphics - General

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Feb 23, 2017

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Version/s: 5.5.1p4

To reproduce: 1.Download and open attached project. 2.Open "VertexAlphaSceneLoader" Scene. 3.Go to Assets->AssetBundles/Simulation ... Read more

0
votes
Not Reproducible

Cloning and deleting the same terrain many times, causes memory leak

Terrain

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Feb 24, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached repro project 2. Open 'Test' scene 3. Open activity monitor 4. Clone '10 terrains' game object 5-7 ti... Read more

0
votes
Fixed

[Adreno 405] Shader function 'clip()' not working on specific devices

Mobile

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Nov 06, 2017

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Version/s: 5.5.4p5

Steps to reproduce: 1. Open user attached project 2. Deploy to device Reproduced on: 5.5.4p5, 2017.3.1f1, 2018.1.0b6, 2018.2.0a1 D... Read more

0
votes
Fixed

Crash when setting Animator's float property in Animation window

Animation

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Apr 03, 2017

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Version/s: 5.5.2f1

To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller 2. Create new float property in Animator window an... Read more

5
votes
By Design

Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...

Scripting

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project. 2.Enter Play mode. 3.Quickly drag "TestObject" prefab into Hierarchy. 4.Repeat... Read more

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