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By Design
Votes
1
Found in
5.5.1p2
Issue ID
877706
Regression
No
Can't unload previous Scene, on the same frame when new Scene is Loaded with LoadSceneAsync
To reproduce:
1. Open attached project "UnloadSceneAsyncBug"
2. Open "loaderWorking" scene and Play it.
3. Press "SCENE 1" button in Game window. "loaderWorking" scene is destroyed, because we waited 1 frame.
4. Stop Play mode.
5. Open "loader" scene and Play it.
6. In Game window press "SCENE 1" button. Loader scene is not unloaded.
Expected result: When new scene is loaded asynchronously, other scene can be unloaded.
Actual result: After new scene is loaded asynchronously, previous scene can be unloaded only in the next frame.
Reproducible with: 5.4.4p4, 5.5.1p3, 5.6.0b10
Workaround:
Wait one frame to unload scene.
Notes:
It happens because Unity thinks, that scene which we try to unload is still the only scene.
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