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[Android] Build crashes on CreateAllocationAsync when using IL2CPP Scrip...
How to reproduce: 1. Open the “IN_21347” project 2. Connect an Android device 3. Press File → Build Settings and select your devi... Read more
DBuffer decals do not affect ambient lighting correctly
When using decals in DBuffer mode, any ambient lighting is samples using the normals of the "underlying" surface. Steps to reprod... Read more
[Android] Placeholder text changes when pressed on the Input Field
*Steps to reproduce:* # Open the "[ui-uitoolkit-imgui-ugui|https://github.cds.internal.unity3d.com/unity/ui-uitoolkit-imgui-ugui]"... Read more
Preview of texture in Shader Graph changes when selecting different plat...
How to reproduce: 1. Open the user’s attached “testes.zip” project 2. Open “New Shader Graph” Shader Graph 3. Add “TrinitatisChur... Read more
Warning "Registering a native texture with depth=0 while the actual text...
Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11. (UUM-22094 fixes... Read more
Invalid Subscript Shader error when adding to Vertex in shadergraph
Repo steps: # Open Unity Scene (HDRP) # Right click in the project window # Create > shadergraph > HDRP > Unlit shadergraph ... Read more
EnhancedTouch.Touch.activeTouches Method displays incorrect display inde...
How to reproduce: 1. Open the “IncorrectTouchDisplayIndex” Project 2. Open the “SampleScene” 3. Build And Run 4. In Player, on t... Read more
[URP] Opaque shuriken particles get incorrect motion vectors when the pa...
Reproduction steps: 1. Open the attached project "OpaqueParticleMotionVectorRepro.7z" 2. Open "SampleScene" 3. Enter PlayMode ... Read more
[Netcode for Entities] Long stalls can be observed on Android platform
Steps to reproduce: 1. Open the attached user's project "netcube.zip" 2. Disable the Firewall 3. Find the "Bootstrap" authoring G... Read more
GameObject is pink if using a Material with a Diffusion Profile and havi...
How to reproduce: 1. Open the attached project “VolumeBugFinal.zip“ 2. Open the “OutdoorsScene“ Scene 3. Observe the “Capsule“ Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects