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[Android] Build crashes on CreateAllocationAsync when using IL2CPP Scrip...

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May 02, 2023

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Version/s: 2021.3.23f1, 2022.2.18f1, 2023.1.0b13, 2023.2.0a13

How to reproduce: 1. Open the “IN_21347” project 2. Connect an Android device 3. Press File → Build Settings and select your devi... Read more

1
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DBuffer decals do not affect ambient lighting correctly

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Apr 25, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.9f1, 2023.2.0a11, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

When using decals in DBuffer mode, any ambient lighting is samples using the normals of the "underlying" surface. Steps to reprod... Read more

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[Android] Placeholder text changes when pressed on the Input Field

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Apr 25, 2023

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Version/s: 2023.1.0b11, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

*Steps to reproduce:* # Open the "[ui-uitoolkit-imgui-ugui|https://github.cds.internal.unity3d.com/unity/ui-uitoolkit-imgui-ugui]"... Read more

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Preview of texture in Shader Graph changes when selecting different plat...

Package: Shader Graph

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Apr 24, 2023

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Version/s: 10.10.1, 12.1.11, 14.0.7, 15.0.5, 16.0.1

How to reproduce: 1. Open the user’s attached “testes.zip” project 2. Open “New Shader Graph” Shader Graph 3. Add “TrinitatisChur... Read more

3
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Warning "Registering a native texture with depth=0 while the actual text...

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Apr 21, 2023

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Version/s: 2022.1.21f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11. (UUM-22094 fixes... Read more

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Invalid Subscript Shader error when adding to Vertex in shadergraph

Package: Shader Graph

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Apr 21, 2023

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Version/s: 12.1.11, 14.0.7, 16.0.2

Repo steps: # Open Unity Scene (HDRP) # Right click in the project window  # Create > shadergraph > HDRP > Unlit shadergraph  ... Read more

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EnhancedTouch.Touch.activeTouches Method displays incorrect display inde...

Package: Input System

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Apr 19, 2023

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Version/s: 1.5.0, 1.5.1

How to reproduce: 1. Open the “IncorrectTouchDisplayIndex” Project 2. Open the “SampleScene” 3. Build And Run 4. In Player, on t... Read more

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[URP] Opaque shuriken particles get incorrect motion vectors when the pa...

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Apr 17, 2023

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Version/s: 2022.2.15f1, 2023.1.0b12, 2023.2.0a10, 2023.3.0a3

Reproduction steps: 1. Open the attached project "OpaqueParticleMotionVectorRepro.7z" 2. Open "SampleScene" 3. Enter PlayMode ... Read more

1
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[Netcode for Entities] Long stalls can be observed on Android platform

Package: Unity Netcode

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Apr 17, 2023

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Version/s: 1.0.17

Steps to reproduce: 1. Open the attached user's project "netcube.zip" 2. Disable the Firewall 3. Find the "Bootstrap" authoring G... Read more

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GameObject is pink if using a Material with a Diffusion Profile and havi...

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Apr 14, 2023

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Version/s: 2022.2.16f1, 2023.1.0b12

How to reproduce: 1. Open the attached project “VolumeBugFinal.zip“ 2. Open the “OutdoorsScene“ Scene 3. Observe the “Capsule“ Ga... Read more

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