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Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps:1. Open user attached project Expected result: The Project opensActual result: The Project crashes Reproducible w... Read more
Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
How to reproduce:1. Open the project attached by the user from "Berat.zip" Expected result: When IPC fails to connect, should fall b... Read more
[HDRP] Running "fix all" on pipeline wizard after creating and setting r...
Does not reproduce in 8.3.1Reproduces in 10.2.2 and aboveRepro steps:1. Create an new empty 3D Project2. Add HDRP to the project3. C... Read more
References to objects are lost after deleting the Library folder
How to reproduce:1. Open the attached project (case_1319307-Demo_2)2. Select the "TestObject" asset3. Observe an object attached in ... Read more
Package Manager incorrectly shows that there are no packages in a new pr...
How to reproduce:1. Create a new Unity project2. Go Window -> Package Manager3. Observe the Package Manager Expected results: Pac... Read more
[Linux] Profiler Module Editor window gets closed when deleting a custom...
Reproduction steps:1. Open a new or an existing project2. Got to Window -> Analysis -> Profiler3. Press the Profiler Modules d... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video Ste... Read more
Playing from last frame of an AudioClip in Timeline throws "An invalid s...
Steps to reproduce:1. Open the attached "InvalidSeekPosition.zip" Unity project2. Open SampleScene3. Open Window->Timeline4. Sele... Read more
GPU lightmapper penumbra shadow sorting is incorrect
GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked outp... Read more
[DOTS Physics] The disabled child GameObjects' Physics Shape is still en...
How to reproduce:1. Open the attached "ECS_Physics.zip" project2. Open the "4.a Joins Parade" Scene3. Expand the "testMesh" GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes