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[SRP][M1] Empty Render Texture parts are rendered in Magenta in the proj...
How to reproduce:1. Open the attached project named "minimap.zip"2. Open the minimap Scene and enter Play mode3. Observe that there ... Read more
Source Info text of the Video asset is barely visible
Reproduction steps:1. Open the user's attached project2. Set the Editor Theme to Light3. In the Project window, select VIDEO asset4.... Read more
[UI Toolkit] [UI Builder] ScrollView horizontal scrolling via scroll whe...
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open test.uxml in UI Builder3. Confirm ScrollView mode is ho... Read more
[Timeline] Box selecting Animation Clips is not available
Reproduction steps:1. Open the attached "case_1328214.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Cu... Read more
[UI Builder] [UI Toolkit] Horizontal Scroll view buttons are aligned ver...
Reproduction steps:1. Open project in "New Unity Project.zip"2. Double click on "test" in the Project window3. In Hierarchy of UI Bu... Read more
Object Picker order is from file order in Project window
Reproduction steps:1. Open attached project "Sorting.zip"2. In Project window, select Assets/"Static Level Collection.asset"3. In In... Read more
[Shuriken] Particle flicker outside the Collider when Outside Trigger is...
How to reproduce:1. Open the user's attached "Bug.zip" project2. Open the "SampleScene" Scene3. Select the "MOVE ME" GameObject in t... Read more
[URP] Particle Velocity Vertex Stream broken when Render Alignment is se...
How to reproduce:1. Open the attached "URPParticleVelocityVertexStreamBroken.zip" project2. Open the "SampleScene" Scene3. Enter Pla... Read more
[HDRP] Emission Input variables do not have any effect when animated
How to reproduce:1. Open the attached "1328108_Repro" project2. Open the "Test" Scene3. Open the Animation window (Window->Animat... Read more
Shaders controlling cull mode via a property get incorrectly rendered in...
How to reproduce:1. Open attached project "ShadersCull.zip" and scene "Test"2. In Project window, select Assets/A.mat3. In Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"