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Particle System stay still when parent transform moves having animator a...
Steps to reproduce: 1. Download and import attached project. (VfxBug-Repro.zip)2. Load scene: Test3. Press play.4. Inspect particles... Read more
Changing the material color of the Projector component during playmode, ...
Reproduction steps:1. Open attached project2. Open scene "Test scene"3. Play the scene4. Select "Projector" object form Hierarchy5. ... Read more
Metal crashes in multithreaded mode when changing resolution.
Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more
[command buffers] Crash related to shader code not handling null values ...
- Import the attached project- Make sure editor_tool_sceen.unity is the opened scene- On the Main Camera make sure the SSSAO compone... Read more
[CommandBuffer][5.4 regression] Temporary render texture gets unbound fr...
Steps to reproduce:1) Open the attached project.2) Open scene 'Test.unity'.3) Play the scene.- The Game view becomes black. *Note: u... Read more
SpriteRenderer loses Material on first play
Steps to reproduce: 1) Download and open attached file "SpriteRenderTest".(I created a simple scene).2) Drag and drop sprite from Pr... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more
Models with more than 100.000 renderers fail to import
To reproduce the bug follow the steps1. Create new project2. Download "case_695312-Complex.zip" file that includes FBX model3. Impor... Read more
Texture2D Preview is not displayed in property drawer
To reproduce the issue follow the steps:1. Open new project2. PreviewNotShowing.unitypackage user has attached3. Place "GO_withAcomp... Read more
[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps:1. Open "XInputUnity" test project user has attached2. Open "InputTest" Scene3. Run the scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open