Search Issue Tracker
You can build the project for unsupported Color Space for Windows MR
You can build the project for unsupported Color Space for Windows MR To reproduce:1. Create a new project for Windows MR2. Check tha... Read more
Exception is thrown with Profiler window turning blank on selecting Memo...
How to reproduce:1. Open a project which has Profiler Window already opened OR2. Open an attached project ("Project B.zip")3. Hit th... Read more
[UIElements] Trying to read value of type Color while reading a value of...
To reproduce:1. Create new project in Unity2. Open Package managerExpected result: Package manager opens cleanlyActual result: Tryin... Read more
In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performanc...
How to reproduce:1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene"2. Enter Play mode3. Open Profiler Window, ... Read more
Physics.Checksphere function returns true when GameObject's Transform is...
How to reproduce:1. Open the attached project's "case_1198874-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
[Android] Static objects do not get destroyed when loading an applicatio...
To reproduce:1. Open the QA's attached project "staticRemainRepro"2. Build and Run on Android with Development Build selected3. Pres... Read more
Editor window becomes uncloseable when the script creating it is removed...
Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more
PSD import is giving wrong alpha channel values
To reproduce:1) Open the attached project2) Open MATERIALS DEBUG -> Texture Check3) Select each of the textures Expected: Their a... Read more
[Mac]Build Settings window doesn't minimize after minimizing the editor
Any undocked window doesn't minimize on minimizing the unity editor.When a window is opened and undocked, it doesn't minimize when t... Read more
[Deployment] Splash screen preview in Game window is paused until mouse ...
Previewing the splash screen in Game window is paused until mouse pointer is held down on a floating window Steps to reproduce:1) Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open