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One of two looping sounds sometimes disappears when removing High Pass F...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Select GameObject in the Hierarchy4. Press Play5. Rem... Read more
[MacOS] Native dropdown menu shifts upwards when dropdown that is clicke...
Steps to reproduce: 1. Create new project2. Select main camera3. Move the editor window so that Target Display field would be at the... Read more
LayerMask ignores custom tooltips and labels in the Inspector when using...
How to reproduce:1. Open the user's attached project2. Open the 'LayerMaskBug' Scene3. In the Hierarchy select the 'LayerMask Test'4... Read more
[Android][Vulkan] Sprites flicker when moving them in the scene
Repro steps:1. Open user attached project "Test"2. Make sure Graphics API is set to Vulkan3. Build and Run on Android4. Press the "&... Read more
Scene and Game Views get zoomed in and out after creating/modifying a sc...
Repro steps:1. Open the attached project "Tetris"2. Create a new script Expected: Script is created and no movement is seen in the s... Read more
Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials
How to reproduce:1. Open the LEGO Microgame2. In the "Get Started with Unity" window press the "Load Tutorials" button3. Observe the... Read more
Editor crashes on Force Quit when library is deleted and regenerated whi...
Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more
[HybridRenderer] Color is not correct when using Material property
Reproduction steps:1. Open attached project "HybridRenderer.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, observe t... Read more
"Add Component" window appears not under the button when the Editor is i...
Reproduction steps:1. Create a new 3D project2. Attach Unity Editor to the second display3. Load the "SampleScene" Scene4. In the Hi... Read more
Undocked Tab is not on the same spot as a cursor when the Unity Editor i...
Reproduction steps:1. Create a new 3D project2. Attach Unity Editor to the second display3. Select any view and undock it by click-d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject