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1
votes
Fixed

ShaderGraph selection pass ignores alpha clipping

Package: Shader Graph

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Mar 23, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Plane (built-i... Read more

0
votes
Fixed

Particle System Curve's point Time and Value info box clips when moved t...

Visual Effects - Legacy

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Mar 23, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more

0
votes
Fixed

SerializedObject of SerializedProperty has been Disposed is thrown when ...

Package: Scriptable Render Pipeline Universal

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Mar 23, 2021

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Version/s: 10.3.1

How to reproduce:1. Create a new URP project2. Select the "ForwardRenderer" Asset in the Project window3. Press the "Add Renderer Fe... Read more

0
votes
Fixed

Input System default UI actions do not register when adding InputSystemU...

Package: Input System

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Mar 23, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Open the attached project (case_1323566-InputSystem)2. Click Play3. Click anywhere in the Game View Expected res... Read more

0
votes
Fixed

[Android] Texture is offset to one side on some devices with Adreno GPU ...

Mobile Graphics

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Mar 23, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Connect Android device3. Build and run Expected results: a blue square is displaye... Read more

1
votes
Fixed

Editor gets stuck in import loop when creating an Asset during Initializ...

Package

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Mar 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (entities-initializeonload-bug.zip)2. Open the Package Manager window3. Import the Ent... Read more

0
votes
Fixed

Editor Interface breaks when using Verdana font and UI Toolkit is installed

Package: UI Toolkit

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Mar 22, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Create a new Project2. Import UI Toolkit3. Change Editor Font to Verdana Expected result: The Font changesActu... Read more

0
votes
Fixed

Material of a Mesh Renderer can't be changed more than once in the Mater...

UI Toolkit

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Mar 22, 2021

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Version/s: 2020.2.6f1, 2020.2.7f1, 2020.3

How to reproduce:1. Open the attached '1323466.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more

0
votes
Fixed

[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...

Graphics - LowLevel

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Mar 22, 2021

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Version/s:

It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more

0
votes
Fixed

[VFX] Too many GPU Event leads to compilation error

Package: Visual Effect Graph

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Mar 22, 2021

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Version/s: 12.0.0

After link of 6 gpu event to the same system observe the error`syntax error: unexpected token 'if' at kernel CSMain` Read more

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