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1
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Custom Pass Volume shader has different results when in Player

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May 17, 2023

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Version/s: 2021.3.25f1, 2022.3.39f1, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open project “TestHDRP” 2. Open “New Scene“ 3. Observe Scene view, and notice that the “Cube” GameObject i... Read more

3
votes
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Cursor is frozen in the Game view when the "Input System Package (New)" ...

Package: Input System

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May 17, 2023

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Version/s: 1.5.1

Reproduction steps: 1. Open the attached “repro_IN-41170.zip“ project 2. Check that in the “Project Settings” -> “Player” -> “Othe... Read more

0
votes
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Errors when importing the Entities package into a 2D project

Package: Entity Component System (ECS)

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May 16, 2023

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Version/s: 1.0.0 - Entities

Steps to reproduce : * create a new 2D project * go to Package manager * press Add package by name * type in com.unity.entit... Read more

0
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CommandBuffer.DrawRenderer fails to render GameObjects after building th...

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May 16, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a3

Reproduction steps: 1. Open the attached “CustomTesting0.zip“ project 2. Open the “MainCustomPassTestingScene0” scene 3. Build th... Read more

1
votes
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AssetBundle incremental build needs to detect script namespace/assembly ...

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

Repro: * Open the attached project (google drive link in first comment) * Use Menu item to Build AssetBundles * Change the nam... Read more

12
votes
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[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

1
votes
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_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...

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May 12, 2023

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Version/s: 2022.2.19f1

If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{*}BlitScaleBias{*} is 0,0,0,0. *Steps:* # Download a... Read more

0
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Test Runner runs slower by around 1 second when "Busy Progress Delay" is...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a15

How to reproduce: 1. Open the attached project "ProTiler.zip" 2. Open Window>General>Test Runner 3. Click "Run All" in the Test R... Read more

1
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Property Field has inconsistent indents when it's called with EditorGUI....

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May 12, 2023

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Version/s: 2022.3.47f1, 2023.2.0a14, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “EditorGUI.PropertyField indent bug.zip“ project 2. Open the “Test” scene 3. Select the ... Read more

0
votes
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Adding a new element or removing an existing one doesn't work when there...

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps: 1. Open the attached “Repro” project 2. Open the Custom Heros Window (Window > GameData > Heros) 3. Select “hero... Read more

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