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WebGL build has low performance when running in Chrome on macOS
Reproduction steps:1. Open the “ZIPPEDPROJECT” attached project2. In the Menu bar click on File > Build Settings3. Change Platfor... Read more
[Shader Graph] Shader graph is still dark when using Light Mode
How to reproduce:1. Open/Create a URP project2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select L... Read more
Keyboard input is delayed or not registered when using InputSystem and r...
How to reproduce:1. Build the user’s attached “SandboxInputSystem.zip” project for an iOS platform2. Open the built project and set ... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Observe the text inside the Unity Version ... Read more
GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...
How to reproduce:1. Open the “netcube“ project2. Open the “NetCube“ scene3. In the “Bootstrap” Prefab change the “Ip Address” to you... Read more
[Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM ...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Login or Sign Up4. Create a new Workspace5... Read more
“InvalidOperationException: Not enough space in output buffer (need 24, ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
Instantiating large amounts of prefabs with the LudiqBehaviour sub-type ...
How to reproduce:1. Open the attached “IN-41076” project2. Navigate to Window → Asset Management → Addressables → Groups and under B... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce:1. Open the attached “SetSharedMaterialsBug.zip” project2. Open the Test Runner window (Window → General → Test Run... Read more
macOS display doesn't go into Sleep Mode when the Editor is running
How to reproduce:1. Create and open a new project2. Wait ~10 minutes Expected result: After some time the macOS display goes into Sl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved