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Material that’s created from a custom shader gets stretched when having ...
How to reproduce:1. Open the user’s attached “Broken.zip” project2. In the Hierarchy window, select “Square” GameObject and duplicat... Read more
Animation is not playing when the Scene is changed
How to reproduce:1. Open the user's attached project2. Open Window>Animation>Animation3. Select the "Animation Bug Test" Prefa... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps:1. Open the “DepthNormalWebGL“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the rightmost qua... Read more
Wrong Player Settings are shown after installing new modules while Edito...
How to reproduce:1. Create a new project (make sure that the “iOS” module is not installed)2. Open Build Settings and select “iOS” p... Read more
[Shader Graph] Artifacts, bandings on diffuse colors, and colored lights...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
Wwise Unity Integration upgrade fails due to meta files being created in...
Steps to reproduce:1. Create a new project in 2021.3.23f12. Download Wwise Launcher (Audiokinetic Launcher)3. Download and install t... Read more
Copying property "Nav Mesh Obstacle" Component's "Size" property returns...
Reproduction steps:1. Open the attached “NavMeshAgentIssue.zip” project2. Open the “Assets/SampleScene.unity“ Scene3. Select the “Ob... Read more
Selecting and deselecting Input Actions assets causes InputActionImporte...
Steps to reproduce:1. Open attached project "AssetBug.zip"2. In Project window, select the Assets/New Controls.inputactions asset3. ... Read more
Locking the "Command" key on the accessibility keyboard inverts the inpu...
Reproduction steps:1. Go to "System Preferences > Accessibility > Keyboard > Viewer > Enable Accessibility Keyboard"2. O... Read more
[Usability] Up/down arrow keys move the caret in Shader Graph node search
Steps to reproduce: 1. Open a project using Shader Graph2. Open or create and open a new Shader Graph3. Right click in the Shader Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved