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Keyboard input is delayed or not registered when using InputSystem and r...
How to reproduce: 1. Build the user’s attached “SandboxInputSystem.zip” project for an iOS platform 2. Open the built project and ... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps: 1. Create a new 3D project 2. Click Window > Unity Version Control 3. Observe the text inside the Unity Versi... Read more
Containers' height doesn't expand when text wraps
How to reproduce: 1. Open the attached project “WrapBug.zip“ 2. Open “WrapBugTemplate“ UXML file 3. Observe the “#text“ Label ... Read more
GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...
How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more
Player flickers to a black screen when built on macOS
How to reproduce: 1. Open the attached “IN-5872” Google Drive project 2. Build and Run the project with the “UnityChanKAGURA_HDRP”... Read more
[Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM ...
Reproduction steps: 1. Create a new 3D project 2. Click Window > Unity Version Control 3. Login or Sign Up 4. Create a new Works... Read more
“InvalidOperationException: Not enough space in output buffer (need 24, ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
The in-game UI text is blurry and shimmering when using anti-aliasing
How to reproduce: 1. Open the user-attached project “Worldspace UI Test” 2. Open the “SampleScene” scene 3. Enter the Play Mode ... Read more
IndexOutOfRangeException is thrown and UI Toolkit doesn't show anything ...
Reproducible with: 1. Open project “UITKTest.zip” 2. Open “SampleScene” 3. Enter Play Mode and observe the label displayed in the... Read more
Instantiating large amounts of prefabs with the LudiqBehaviour sub-type ...
How to reproduce: 1. Open the attached “IN-41076” project 2. Navigate to Window → Asset Management → Addressables → Groups and und... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects