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Asset References are not added to an array when adding trough the Inspec...
How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and Run “Scenes/SampleScene” 3. Observe the Player Expec... Read more
RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
[Addressables] Performance drop when adding assets to groups via script
How to reproduce: # Open the user attached “AddressablesPerformance.zip“ project # Go to Test > Add Addressables Vanilla # Go t... Read more
Large memory usage when using BuildLayoutGenerationTask
Reproduction steps: 1. Open the attached “TestBuildLayoutGenerationTask” project 2. In the top menu select Tools > Build Addressab... Read more
Addressables Groups window is empty
Reproduction steps: 1. Open the user's attached project 2. Select Window/Asset Management/Addressables/Groups 3. Update Addressables... Read more
[Addressables] Incorrect RemoteLoadPath when Bundle Naming Mode is set t...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more
[Android][Addressables]Video fails to load when loaded from Addressables...
Reproduction steps: 1. Download and open the attached project "1318279.zip" 2. Open the Addressables Groups window (Window -> Asset ... Read more
Exception "IndexOutOfRangeException" is thrown when assigning an address...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “DeclaringReferencesTest” Asset in the Project window 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The type selector in the UI Builder does not display primitive types when trying to select one in the "Select Type…" window
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version