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NullReferenceException when selecting Terrain prefab in Project browser
Reproduction steps:1. Open the attached project “repro_terrainIssue“2. Select the “Terrain“ prefab in the Project browser Expected r... Read more
IDs of "Graphics (Estimated)" allocations are shown without details in t...
How to reproduce:1. Open the "IN_36548" project2. Open Window -> Analysis -> Memory Profiler3. Open the "Compare Snapshots" ta... Read more
Transparent gaps between repeated textures of Visual Element background ...
Reproduction steps:1. Open the attached project “UI_Builder“2. Look at the Background of “VisualElementTest“ in the UI Builder3. Loo... Read more
Indirect Argument "StartInstance" is ignored on DirectX when using "Rend...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Test” Scene3. Select “Main Camera” GO in the Hierarchy wi... Read more
[Android] [OpenGLES3] Player crashes when using FrameBufferFetch and Tex...
How to reproduce:1. Open the "IN_40256" project2. Press File -> Build Settings3. Make sure the Android device is connected and th... Read more
The Editor's performance gets worse when upgrading the project to newer ...
Reproduction steps:1. Open the attached “Test Project” project2. Enter the Play Mode3. Move the mouse around in the Game View4. Obse... Read more
The Prefab variant removes some of the prefab items from the list when c...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Select the “Collection Varian... Read more
Frame debugger step slider and left/right buttons not updating game view
Steps: 1) Open the attached project. 2) Press Play 3) Open Frame Debugger 3) Enable it 5) Use slider or buttons and notice how the g... Read more
[HDRP] Local volumetric clouds are missing a "Global Offset" parameter
See forum post (and answers) here : [https://forum.unity.com/threads/volumetric-clouds.1078811/page-14#post-8996482] In a situation ... Read more
[Contextual Menus] Contextual submenus do not appear if you hover over a...
Steps to reproduce: Create a 2D/3D URP project (or an empty project and import URP into it); Go to the "Project" window Right mouse ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument