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[Android] Specific project crash on pthread_mutex_lock when building wit...
Reproduction steps:1. Open the user's attached project "Racing.zip"2. Build And Run on Android Expected result: Build works with no ... Read more
Cubemap mipmaps display differently between Editor and Player when using...
Reproduction steps:1. Open the attached “IN-99968“ project2. Build and run for any platform3. Observe the Player, compare to the Edi... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders.Steps to reproduce:1) Open attached project2) Open GameScreen.uxml... Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Project Browser busy repaints due to IsLoadingAssetPreviews() always ret...
This has only been tested on trunk so far. Not sure when it started. 1) Ensure repaint dots are enabled in the Preferences window (u... Read more
[Profiler] Standalone Profiler's recording target switches from Editor t...
How to reproduce:1. Create a new Unity project2, Create a new script3. Open the Standalone Profiler (Window->Analysis->Profile... Read more
Editor hangs when GameObject is dragged underneath and released when blu...
1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons