Search Issue Tracker

7
votes
Fixed

Editor crashes while exiting play mode

Asset - Database

-

Apr 12, 2021

-

Version/s: 2019.4.23f1, 2019.4.24f1

Steps:1. Open attached project2. Assign NewBehaviourScript to any GameObject in Hierarchy3. Drag to the Project Browser to convert t... Read more

0
votes
Fixed

[HDRP] Issue with HDRP default global settings upgrade. Lens flares shou...

Package: Scriptable Render Pipeline HD

-

Apr 12, 2021

-

Version/s: HDRP/hd_lens_flare branch

This is a discussed issue with the developers. Looks like the migration code might not be working properly in certain cases. Reprodu... Read more

0
votes
Fixed

[WebGL] Template Custom User Variables are cleared when switching betwee...

WebGL

-

Apr 12, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("1328657R.zip")2. Open WebGL Template settings (Project Settings->Player->Res... Read more

12
votes
Fixed

[Regression] URP Unlit ShaderGraph is broken in Hybrid Renderer V2

Package: Scriptable Render Pipeline Universal

-

Apr 12, 2021

-

Version/s: 10.4.0

How to reproduce:1. Open attached project (ECS_HybridURPSamples.zip) with 2020.32. Open MaterialOverridesSample scene Expected resul... Read more

0
votes
Fixed

[VFX] Shader Errors are thrown for Output Particle Quad when graph Conta...

Package: Visual Effect Graph

-

Apr 12, 2021

-

Version/s: 12.0.0

How to reproduce:1. Create a new URP/HDRP template project2. Create a new VFX graph3. Add "Add Size by Speed" block to the Output Pa... Read more

0
votes
Fixed

[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...

IMGUI

-

Apr 12, 2021

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a13

On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more

4
votes
Fixed

[DX12] System Used Memory rapidly increases when Hybrid Renderer V2 is used

Package: DOTS Hybrid Renderer

-

Apr 12, 2021

-

Version/s: 0.11.0-preview.42

How to reproduce:1. Open the user's attached project "HybridHDRPSamples.zip"2. From the Project tab, open Assets/CommonAssets/Base.u... Read more

0
votes
Fixed

[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...

IL2CPP

-

Apr 12, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("Stripped 1328551.zip")2. Make sure the Scripting Backend is IL2CPP3. Build the pro... Read more

0
votes
Fixed

[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...

Mobile

-

Apr 12, 2021

-

Version/s: 2021.1, 2021.1.0a5, 2021.1.2f1, 2021.2

How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more

0
votes
Fixed

[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...

2D

-

Apr 12, 2021

-

Version/s: 2019.1.0a9, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.