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0
votes
Fixed

[CPU PLM] Bake does not finish with high resolution geometry

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2020.1.0b9

Steps to reproduce: 1. Open attached project "CPU_PLM_infinite_loop_2020.1.16f1.zip"2. Open BakeErrorTest3. Open the Lighting window... Read more

0
votes
Fixed

[IL2CPP] IOException: Invalid parameter error is produced when using Fil...

IL2CPP

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Nov 25, 2020

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Version/s: 2018.4, 2021.1

How to reproduce:1. Open the attached project ("FileStream.rar")2. Open "TestScene"3. Build and Run the project (File -> Build an... Read more

0
votes
Fixed

[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode

Package: Visual Scripting

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Dec 04, 2020

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Version/s: 1.4.13

Reproduction steps:1. Create a new project2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store)3. In the top-left menu bar navig... Read more

0
votes
Fixed

[Input System] Touch Samples, InputDeviceTester, and Tanks Demo assets p...

Package: Input System

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Dec 01, 2020

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Version/s: 1.0.1

How to reproduce:1. Create and open a new project2. Import the Input System Package3. Open the Package Manager window from Window &g... Read more

1
votes
Duplicate

Multiple errors in the Console log when having Visual Effect Graph 8.3.1...

Package: Visual Effect Graph

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Dec 03, 2020

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Version/s: 8.3.1

How to reproduce:1. Open a new HDRP project2. Install the "Input System" package in the Package Manager (Window -> Package Manage... Read more

0
votes
Duplicate

[Profiler] "Connection is no longer valid" is thrown when switching Prof...

Profiling

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Dec 04, 2020

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Version/s: 2020.2.0a2, 2021.1, 2021.1.0a7

How to reproduce:1. Create a new Unity project2. Open the Build Settings (File->Build Settings...)3. In the Build Settings window... Read more

0
votes
Won't Fix

[UI/UX] "Force stop" and "Cancel" buttons don't disappear after finishin...

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2019.4, 2021.1, 2021.1.0a7

Steps to repro:1. Create new project;2. Open "SampleScene" scene;3. Select File>New Scene;4. In the appeared window select "Basic... Read more

0
votes
Postponed

[iOS] [Metal] UAV writes in RenderDeferred.Lighting prolongs Camera.Imag...

Metal

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Oct 27, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open customer's attached project in "LightsManager.zip"2. Build for iOS and Deploy the project3. In Editor ope... Read more

0
votes
By Design

Plane.GetDistanceToPoint returns '0' on build (reason: mesh normals stri...

Mesh

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Nov 07, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce it:1. Open the attached project 'testit.zip' (use testit_FBX.zip if do not have Blender)2. Load 'SampleScene' from ... Read more

0
votes
Fixed

[Profiler] "Failed to connect to player" error is thrown when trying to ...

Networking

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. In the Build Settings window enabl... Read more