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AssetDatabase.ImportPackage does not run via Command Line when -quit fla...
Reproduction steps: 1. Unzip the attached "Test.zip" projet 2. Edit test.sh file by inserting the Unity Editor and project paths (te... Read more
Mouse interaction with Editor is disabled with EditorUtility.DisplayDial...
Reproduction steps: 1. Open attached project "DisplayDialog.zip" 2. In Project window, select Assets/Editor/Bad.cs 3. Drag Bad.cs ou... Read more
[Test Runner] Async test methods fail with Task return type
How to reproduce: 1. Open user's attached "Bug Report Example.zip" project 2. Open Test Runner window 3. Make sure "PlayMode" is sel... Read more
[UI] Transition is invisible when connecting Sub-StateMachine that is in...
How to reproduce: 1. Open the attached '1287749.zip' project 2. In the Project window double-click on 'New Animator Controller' 3. I... Read more
Using a SamplerState associated with a Texture, without using the Textur...
Reproduction steps: 1. Open attached project "ShaderTest" 2. In Project window, select Assets/TestSamplerState.shader 3. In Inspecto... Read more
[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...
How to reproduce: 1. Open user-submitted project (GCKitSampleMac.zip) 2. Make sure the macOS is logged in with Game Center 3. Build ... Read more
Build Settings window doesn't open due to corrupted or broken layout
How to reproduce: 1. Open attached project (1216205_ExampleProject.zip) 2. Try to open the build setting menu (File > Build Settings... Read more
SceneView: Move tool axis move does not follow the mouse position
How to reproduce: 1. Open the attached '1217150.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'Cube' 4. Focus the Cu... Read more
App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce: 1. Open the user's attached project 2. Build it for Android 3. In the App Enable the blink option with a Checkbo... Read more
[iOS] UnityWebRequest POST request does not close and results in memory ...
How to reproduce: 1. Open the attached 'SamplePostRequestBR.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map