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0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
By Design

Game View does not render "Render Texture" when creating it in runtime

Texture

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Dec 17, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

Reproduction steps: 1. Open attached project "CM2.zip" 2. Enter Play Mode Expected result: Game View should be visible with the Ren... Read more

0
votes
By Design

Mesh is drawn in the Inspector preview window when drawing with Graphics...

Graphics - LowLevel

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Dec 28, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1

Reproduction steps: 1. Open the user's attached project and Scenes/OnRenderObjectDebug scene 2. In the Project window, select Materi... Read more

0
votes
By Design

OnCollisionExit callback is called when a Rigidbody is still in collisio...

Physics

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Jul 15, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached "CollisionCounterTest_Reduced.zip" project 2. Open the "SampleScene" Scene 3. Make sure the C... Read more

0
votes
By Design

Texture of a large mesh shows artifacts when zoomed in

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

How to reproduce: 1. Open the user's attached project("Urp Bug.zip") 2. Load "Sample Scene" 3. Look at the plane in Scene View Expe... Read more

0
votes
Fixed

Placing removed nested Prefabs back into the Assets folder does not upda...

Asset - Importers

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Mar 17, 2020

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Version/s: 2018.4, 2018.4.19f1

How to reproduce: 1. Open user-submitted project (PrefabBUG.zip) 2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefa... Read more

2
votes
Fixed

[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...

WebGL

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Jan 03, 2020

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Version/s: 2018.4, 2019.1.14f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1208971" 2. Build and Run for WebGL 3. In the browser, click on the screen to lock ... Read more

1
votes
Fixed

Enum.HasFlag allocates memory when called

Mono

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Jan 15, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open attached project 2. Open the Profiler window 4. Enter Playmode 3. In the Profiler window select the CPU Us... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the project "case_1216101-BackwardSlash" 2. Open the Tile Palette window 3. Select "New Palette" in the Ti... Read more

2
votes
Fixed

[iOS] "Append" is enabled when building an project targeting "Device SD...

iOS

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Jan 31, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached EmptyProject.zip project 2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK 3... Read more

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