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Lightning parameters can't be accessed by C# API (Reflection usage needed)
How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more
Game View does not render "Render Texture" when creating it in runtime
Reproduction steps:1. Open attached project "CM2.zip"2. Enter Play Mode Expected result: Game View should be visible with the Render... Read more
Prefab instances detect and can't revert an override when a Joint Compon...
How to reproduce:1. Open the user's attached project("Bug.zip")2. Open SampleScene3. Enter Prefab mode on GameObject.prefab4. Select... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
[IMGUI] "Moving file failed" window opens when a swatch preset library i...
"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more
Rigidbody2D wake-state linked to other Rigidbody2D when using experiment...
How to reproduce:1. Open tester-submitted project (sleeptest-updated.zip)2. Open the SampleScene3. Enter Play Mode4. See the Console... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more
Enum.HasFlag allocates memory when called
How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more
There is a backward slash in the asset path when generating more than on...
How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more
All about bugs
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