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0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more

0
votes
By Design

Game View does not render "Render Texture" when creating it in runtime

Texture

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Dec 17, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

Reproduction steps:1. Open attached project "CM2.zip"2. Enter Play Mode Expected result: Game View should be visible with the Render... Read more

0
votes
Fixed

Prefab instances detect and can't revert an override when a Joint Compon...

Scene Management

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Jan 24, 2021

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project("Bug.zip")2. Open SampleScene3. Enter Prefab mode on GameObject.prefab4. Select... Read more

0
votes
Fixed

Certain TextMeshPro - Text Component's properties cannot be overridden o...

Package: TextMeshPro

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Aug 18, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more

0
votes
Fixed

[IMGUI] "Moving file failed" window opens when a swatch preset library i...

IMGUI

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Jun 08, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a14

"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more

0
votes
Won't Fix

Rigidbody2D wake-state linked to other Rigidbody2D when using experiment...

Physics2D

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Mar 28, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open tester-submitted project (sleeptest-updated.zip)2. Open the SampleScene3. Enter Play Mode4. See the Console... Read more

0
votes
Fixed

AudioClip's Preview Playhead plays on both AudioClips when Playing any A...

Audio

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Aug 17, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more

1
votes
Fixed

Enum.HasFlag allocates memory when called

Mono

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Jan 15, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more

2
votes
Fixed

[iOS] "Append" is enabled when building an project targeting "Device SD...

iOS

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Jan 31, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more

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