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0
votes
Won't Fix

[Metal]Custom shader isn't visible in Build and Player when using Metal

MacOS

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more

0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more

0
votes
Won't Fix

Cloth Constraints Max Distance and Surface Penetration value Sliders are...

Physics

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Open the attached project named Case_11794962. Select the "Plane" in the Hierarchy3. Open the Cloth Constraint... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

1
votes
Fixed

[Android][ETC2][OpenGLES2] When ETC2 fallback is set to 32-bit, half res...

Mobile

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Aug 08, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "ETC.zip" project2. Build and Run for Android3. Connect the Profiler4. "Memory Profiler" -> "Detailed"... Read more

0
votes
Fixed

Editor crashes on ConstantBuffersD3D11Base::SetBuiltinCBConstant when cr...

Graphics - General

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Feb 20, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open the user's attached project "PaintingSim.zip"2. Open Project window and right-click on an empty space3. Sel... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -> you should see th... Read more

0
votes
Won't Fix

[iOS] tex2Dlod produces Glitches when using a Texture with Anisotropic F...

iOS

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Aug 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

In the Customer project, a Shader is used to offset the vertices based on the value in a Texture. With Anisotropic Filtering enabled... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more

0
votes
Fixed

Calling ParticleSystem.SetParticles does not apply sizes until the next ...

Visual Effects - Legacy

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Aug 28, 2019

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Version/s: 2017.4, 2019.1

Run scene 1 in ParticleRewindIssues.zip, enter play mode and press space to rewind.Notice that sizes don't rewind until space is rel... Read more

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