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[Linux] Slider Value incorrectly set when dragging the mouse past the sc...
Reproduction steps:1. Create a new 3D project2. In the Hierarchy view, select any GameObject3. In the Inspector view, select and hol... Read more
[Contextual Menus] Search results sorting popup is too huge
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Find the "Changes Searches sorting order"... Read more
”-1” is returned when using “buildIndex” for not active scenes that are ...
How to reproduce:1. Open the user’s attached “sceneIndexBug.zip” project2. Enter Play Mode and observe the text in the Game window E... Read more
Error "ArgumentOutOfRangeException" thrown when creating a project using...
How to reproduce:1. Create a new project using a 3D (HDRP) Sample Scene2. When the project loads, observe the Console window Expecte... Read more
[2021.3] “Cleanup Blit" is logged when entering Play Mode in a newly cre...
How to reproduce:1. Create a new project using a “3D (URP)” or “3D (HDRP)” template2. Enter Play Mode and observe the Console window... Read more
GameObject Shaders emit an intense bloom when "Forward" or "Forward+" is...
How to reproduce:1. Open the “Rendering_Path_Shader_Bug“ project2. Open the “SampleScene”3. Observe the Scene view then the Game vie... Read more
Play/Step/Pause buttons are pixelated on macOS with Retina displays
Reproduction steps:1. Create a new Unity project2. Observe the Play, Pause and Step buttons Expected result: the buttons are sharpAc... Read more
[Contextual Menus] Save Layout popup isn't displayed for the user afte...
Steps to reproduce: Create/open any project Go to the "Select editor layout" section which by default should present the "Default" o... Read more
2D Tile palettes don't have documentation buttons
Repo steps: Open 2D URP Unity scene Right click on the Project window Create > 2D > Tile Palette > Any option Click the pal... Read more
[Linux] Crash on monoeg_assert_abort when a reload is caused
Reproduction steps:1. Create a new 3D project2. Enter the Play mode or 1. Create a new 3D project2. Create a C# script3. Add some co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy