Search Issue Tracker
Third Party Issue
Votes
0
Found in
2021.3.25f1
2022.2.19f1
Issue ID
UUM-36778
Regression
No
[Linux] Crash on monoeg_assert_abort when a reload is caused
Reproduction steps:
1. Create a new 3D project
2. Enter the Play mode
or
1. Create a new 3D project
2. Create a C# script
3. Add some comments and save the script file
or other steps that seem cause the Editor to reload
Expected result: Unity Editor does not crash
Actual result: Unity Editor crashes
Reproducible with: 2021.3.25f1, 2022.2.19f1
Reproducible on: Fedora 37, Manjaro, Arch, Ubuntu 22.04, Ubuntu 22.10, Pop!_OS 22.04
First lines of the stack trace:
#0 0x007f134b5acb70 in __sigaction
#1 0x007f134b5fd844 in __pthread_kill_implementation
#2 0x007f134b5acabe in gsignal
#3 0x007f134b59587f in abort
#4 0x007f1210660e21 in monoeg_assert_abort
#5 0x007f121064a362 in mono_dl_fallback_unregister
#6 0x007f1210661139 in monoeg_g_logv
#7 0x007f1210661272 in monoeg_assertion_message
#8 0x007f12106612a4 in mono_assertion_message
Notes:
* CQA couldn’t reproduce this.
* All the information about this issue is taken from all bug reports of this issue.
* All the reproducible versions are the newest versions of the bug reports, so it is possible that this can be reproduced in newer Unity Editor streams
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note:
This looks like the same issue reported here: https://github.com/mono/mono/issues/21651
That page has information about how to work around the problem.