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[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...
Reproduction steps:1. Create a New project2. Exit and Re-Open Unity3. Force Quit Unity before it properly starts4. Run it in batch m... Read more
[IMGUI] Sprite Icons are not visible in Asset Selector Window
[Linux][IMGUI] Sprite Icons are not visible in Asset Selector Window Sprite Icons are not visible in Asset Selector Window Steps to ... Read more
Assets in packages are not correctly loaded if the project path contains...
When a project path contains non-ASCII characters, virtualized asset paths are incorrectly computed and this seems to trip the Asset... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
Black textures are generated when creating a compressed texture asset wi...
How to reproduce:1. Open the SampleScene in the attached "case_1183953_repro" project2. In the top menu bar click in TextureTest -&g... Read more
[Linux] Slider doesn't work for "Quality" property under "Vorbis" Compre...
Slider for "Quality" property under "Vorbis" Compression Format from under Platform Settings for Audio Import Settings doesn't work.... Read more
Using multiple animation clips in Blender not all Animation clips are im...
To reproduce:1. Create a new project2. Import attached "28blender.blend" file3. In Editor select the "28blender.blend" file4. In Ins... Read more
[UI Elements] Parent element ValueChangedCallback is triggered when chan...
How to reproduce:1. Open the attached "case_1182679_repro" project2. In the top menu bar, click on Window -> "BUG REPORT 9"3. In ... Read more
[Deployment Management] Custom Cursor appears while hovering mouse on t...
Custom Cursor appears while hovering on the Package Manager Window Steps to repro:1. Open the attached project.2. FIle > Build Se... Read more
[Animation] Animation references are lost from Animation component when ...
The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section