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TextMeshPro text vertical alignment is offset too much/incorrectly if th...
How to reproduce:1. Open attached project "Guess The Number.zip" and scene "Game"2. In the Hierarchy, select Canvas > InputField ... Read more
[Addressables] Error is thrown when loading an Addressable asset asynchr...
Steps to reproduce:1. Open users attached project "find-addressable-link-xml.zip"2. Open "SampleScene"3. Enter Play Mode4. Notice th... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...
To reproduce:1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest2. Open scene AndroidShaderGr... Read more
[Improved prefabs] Duplicate gameObject gets created when a gameObject i...
Duplicate gameObject gets created when a gameObject is applied as an override to a cyclic prefab. Refer to the attached video. Steps... Read more
2D Colliders will not update their collision shapes when changing Transf...
How to reproduce:1. Download and open the attached project "case_1164935-matchtree.zip"2. Select the Cube GameObject in the Hierarch... Read more
[Graphics General] Invalid OpenGL Context for rendering exception is thr...
Invalid OpenGL Context for rendering exception is thrown continuously on restarting the editor after changing Graphic APIs to OpenGL... Read more
[IMGUI] Save scene pop up does not close after clicking on Don't Save bu...
[Graphics General] Save scene pop up does not close after clicking on Don't Save button on changing Graphics API. Save scene pop up ... Read more
[iOS] PostProcessing DOF effect generates white glitches on iPhone X
To reproduce:1. Open attached project "PostProcessDoFIssue.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deploy the Xcode ... Read more
[IMGUI] Project Settings window shrinks after restarting the editor on c...
Project Settings window shrinks to the size of the cursor after restarting the editor on changing Graphics APIs. Steps to repro:1. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names