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In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves ...
In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves as if it's set to infinity To reproduce:1. Open Attached pro... Read more
[WP8.1][WP10] Hindi characters are invisible on Windows phones
On Windows phones Hindi (अरे! सभी को नमस्कार! यह मेरा नया संदेश है !!!) characters are invisible in input fields or simple labels. R... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
[PolygonCollider2D] Error appears in console when prefab is selected
1. Open the attached project and open scene "Scene"2. Select prefab "GameObject"3. Notice the error in console Console output: You c... Read more
In AnimationWindow, Ctrl-select of master key toggles instead of deselec...
Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more
AnimationWindow: unexpected curve when duplicating animated child game o...
Repro step (in 5.4.0b1)- create a game object with an horizontal translation animation- create a child game object with a vertical t... Read more
[UI Controls] UI texts disppears when importing two assets named x and x.y
When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more
[BuildSettings] Platform descriptions for some modules shows description...
Reproduction steps:1. Create a new project.2. Go to "File > Build Settings".3. Select "Xbox 360" or "PS3" or "PS4" or "PS Vita" p... Read more
[Debug] Running project with attached debugger causes Socket exception i...
Steps to reproduce: 1. Open attached project2. Open scene "1"3. Run it and notice "Thread Start!" message in console4. Open IPC.cs s... Read more
[2D Prototype] Sprites from ETC2 atlases are drawn incorrectly when shar...
Sprites from ETC2 atlases are drawn incorrectly when they are sharing a Packing Tag with other sprites using ETC1 split alpha channe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks