Search Issue Tracker
[Linux] Collab dropdown window's description text area doesn't respond t...
How to reproduce:1. Open any Collab project2. Open the Collab dropdown window3. Try to write anything into its description text area... Read more
[Mobile] 'Unsupported internal call for IL2CPP' errors are thrown when M...
How to reproduce:1. Open the attached '1262895.zip' project2. Build for iOS/Android3. Deploy the project to the device Expected resu... Read more
HL2 Mixed Reality Capture with "Render from PV Cam" feature turned on ha...
https://docs.microsoft.com/en-us/windows/mixed-reality/mixed-reality-capture-for-developers#render-from-the-pv-camera-opt-in 1. What... Read more
Build Icon's alpha values are ignored when building the project
How to reproduce:1. Open the attached project2. Inspect the referenced Build icon's "ghost" image in the Assets folder3. Build the p... Read more
LightingData.asset always generated as binary file when Asset Serializat...
Steps to reproduce:1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene2. Notice tha... Read more
[Timeline] Editor freezes when zooming in the CubeTimeline window after ...
In the Timeline, when Streamed audio preview duration is set to its maximum value which is 60000000.00 frames, and if the user tries... Read more
[macOS Catalina][Metal] Prefab edit Scene view appears pixelated
How to reproduce:1. Open the attached project2. Open the Prefab gameObject in the Prefabs folder3. Select the Prefab gameObject in t... Read more
Inspector import settings are slow to load when selecting a model with a...
How to reproduce:1. Open the attached project "LoadingIssue.zip"2. Open Character folder in Project window3. Click on Zelda_for_unit... Read more
Game view Stats window shows different Tris and Verts values on OSX and ...
How to reproduce:1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines2. In the Game view's Contro... Read more
[Android] A GLSL error occurs when using the Unity Particle System
Reproduction steps:1. Download and open the attached project called "TestGLSLError.zip"2. Open the TestScene3. Build and install on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open