Search Issue Tracker
AssetDatabase.FindAssets behaviour is bugged when using filters as of 20...
Steps to reproduce:1. Download the attached user's project "UnityBugFindAssets.zip"2. Open the project in 2021.3.13f13. Select the m... Read more
[Android] Player crashes on null pointer dereference when a VideoPlayer ...
Reproduction steps: Open the attached project (“VideoCrashRepro“) Open the “/Assets/Scenes/MainScene” Scene Build and run on an Andr... Read more
Package is removed from the Scoped Registry when installing the same pac...
Reproduction steps: Create a new project Open Window → Package Manager window Add a Scoped Registry by following the steps in this l... Read more
Scrollview height changes when expanding Foldout elements
Reproduction steps: Open the attached project “ScrollViewBug” Open the Scene “Assets/Scenes/SampleScene” Enter the Play Mode Expand ... Read more
Sibling change of a child object is not registered as an Undo action whe...
How to reproduce:1. Open the attached project “IN-22259.zip“2. Open the “SampleScene” scene3. Select the “Cube“ GameObject in the Hi... Read more
Number of Sub-Emitter particles is higher when Play Mode is on
How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more
Redo command causes a Warning when redoing the creation of ScriptableObject
Reproduction steps: Open the attached project “UndoCreateBug” Select Scene “Assets/Scenes/SampleScene“ Enter the Play Mode In the Hi... Read more
[M1] Build fails when the project's name contains Mac terminal's command...
Reproduction steps: Open the attached “My $(echo injected) project.zip” project Uncheck the Development Build option in the Build Se... Read more
DrawMeshInstancedProcedural error and a lot of other Shader errors when ...
Reproduction steps: Open the attached “My project (1).zip“ project Observe the Console window Expected result: No errors are present... Read more
ObjectDisposedException is thrown when resizing an array drawn in a cust...
Reproduction steps:1. Open the “My project“ project2. Select the “another-behaviour“ GameObject3. Set the “Behaviours” array size to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved