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The RuntimePlatform enumerator selected in the Inspector Window does not...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Scriptable Objects do not get created when generating from Source Genera...
Reproduction steps:1. Open the attached “Test Project” project2. Create a new Asset by right-clicking in the Project window and sele... Read more
Setting ScriptableSingleton's hideFlags on its Awake or OnEnable is igno...
Reproduction steps:1. Open the attached “Test Project” project2. Select the Scriptable Singleton (Tests > Select MyScriptableSing... Read more
GameObject in build is flickering when using URP WebGL build on Silicon ...
Reproduction steps:1. Open the attached “TestWebGLFlickr” project2. In the Menu bar select “File” and then click on “Build & Run... Read more
The Console prints out errors when adding the Full Screen Pass Renderer ...
Reproduction steps:1. Create a new project with “2D (URP)” Template2. Open the “Scenes/SampleScene” Scene3. Select the “Settings/Ren... Read more
Unity Editor crashes with no Stacktrace when creating a build of a proje...
Reproduction steps: 1. Open the attached "BuildPipelineError" project2. Click on “Build Tool” in the Menu bar3. Press “Build” Expect... Read more
Enter The Room test scene is noisier
The test content library nightlies uncovered a difference in the visual output of the Enter The Room project scene with partly occlu... Read more
Blocks are disabled when copying and pasting whole system in a new project
How to reproduce: You will need two different projects , let's say one in 2021 and another in 2022.3, or 2022.3 and trunk. In 2021.3... Read more
Crash on GUIView::ProcessInputEventFromAPI when closing a window
Reproduction steps:1. Open the attached “repro-project“2. Close the “Scene Bookmarks“ window3. Observe the crash Reproducible with: ... Read more
When multi-editing GameObjects with Seriliazed Enum fields, changes are ...
Steps to reproduce:1. Open the attached user's project "MultiSelectIssue.zip"2. Open "Scenes/SampleScene.unity"3. Select both Enum1 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS