Search Issue Tracker
Fixed
Fixed in 2021.3.33f1
Votes
1
Found in
2021.3.14f1
Issue ID
UUM-20527
Regression
Yes
Redo command causes a Warning when redoing the creation of ScriptableObject
Reproduction steps:
# Open the attached project “UndoCreateBug”
# Select Scene “Assets/Scenes/SampleScene“
# Enter the Play Mode
# In the Hierarchy window Select the GameObject “Cube”
# In the Inspector window select the “Undo Create Bug Example” component
# Press the button “Create ScriptableObject”
# Press CTRL + Z
# Press CTRL + Y
Expected result: Redo command does not cause warnings
Actual result: Warning message appears “The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()“
Reproducible with: 2021.2.0a9, 2021.2.19f1, 2021.3.14f1, 2022.1.0a12
Not reproducible with: 2020.3.42f1, 2021.2.0a8, 2022.1.0a13, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs
Add comment