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Won't Fix

Votes

0

Found in

2020.3.42f1

2021.3.14f1

2022.1.23f1

2022.2.0b16

2023.1.0a19

Issue ID

UUM-20542

Regression

No

Scrollview height changes when expanding Foldout elements

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Reproduction steps:

# Open the attached project “ScrollViewBug”
# Open the Scene “Assets/Scenes/SampleScene”
# Enter the Play Mode
# Expand the Foldouts

Expected result: The size of the ScrollView stays the same
Actual result: The ScrollView expands in size while pushing other elements out of the game view

Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19

Reproducible on: Windows 11

Note: The workaround is to change ScrollView size from “auto” to “fixed size”

  1. Resolution Note:

    Hi! The reason that the ScrollView height changes is because it has flex-grow set to 1, while the other roots have a flex-grow set to 0 and a flex-shrink set to 1. This will make the ScrollView try to take as much of the available space as possible.

    To fix this, you can set the flex-shrink of the two other roots to 0.

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