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1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Fixed

User gets errors in the console when enters longer tag title

Progressive Lightmapper

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Sep 28, 2022

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Version/s: 2022.1.14f1, 2022.2.0b9, 2023.1.0a12

How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more

0
votes
Fixed

UnityWebRequest interrupted before completion causes memory leak

WebRequest

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Feb 07, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Open the "TestScene" scene in the Assets folder3. Open Profiler by navigating to... Read more

3
votes
Fixed

Editor crashes when building if calling "ShaderKeyword" methods in "IPre...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.0a16, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15

How to reproduce:1. Open project "ShaderKeywordCrash.zip"2. Build the project Expected result: No crashActual result: Crash Reproduc... Read more

0
votes
Fixed

Material rendered the wrong color when creating a Build with "Screen Spa...

Universal RP

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Dec 19, 2022

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Version/s: 2022.1.23f1, 2022.2.0a8

How to reproduce:1. Open the attached user project “shaderbug.zip“2. Build and Run the project (File > Build And Run) Expected re... Read more

0
votes
Fixed

[iOS] UIToolkit Border Renders Incorrectly

UI Toolkit

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Dec 03, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Observe the... Read more

1
votes
By Design

Baked Lightmaps preview is more faded than in the Preview window

Shadows/Lights

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Dec 06, 2021

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Version/s: 2021.2.6f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more

0
votes
Fixed

Crash on mono_gc_wbarrier_range_copy when entering the Play Mode

Mono

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.1.24f1, 2022.2.13f1, 2023.2.0a8

Reproduction steps:1. Open the attached project “project.zip”2. Enter the Play Mode Reproducible with: 2020.3.46f1, 2021.3.22f1, 202... Read more

0
votes
Fixed

AddForceAtPosition angular velocity is 6 times higher than with manual c...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the attached "AddForceAtPositionBug.zip" project2. Open the "John" scene3. Enter the Play mode4. Observe ... Read more

1
votes
By Design

Transparent materials use global sky ambient probe instead of SSGI fallb...

Package: Scriptable Render Pipeline HD

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Apr 05, 2022

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Version/s: 2021.2.0a9, 2021.2.15f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "SSGIFallbackIssue.zip"2. Open "ReproScene" Scene3. Enter the Play mode Expected resul... Read more

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