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0
votes
Fixed

Crash on InvokeWithThrow when using push-to-talk in IL2CPP player

IL2CPP

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Oct 28, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps: 1. Open the attached project 2. Build the player with IL2CPP 3. Play "MirrorIgnorance Demo" scene 4. Press Host ... Read more

0
votes
Third Party Issue

[Android] "Screen.cutouts.Length" variable value isn't reported correctl...

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce: 1. Open the user’s attached “bug-android-cutout” project 2. Build And Run project Scenes on Android device 3. S... Read more

1
votes
Fixed

Crash when editing serialised OnClick event on custom component on sever...

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.1.0a14, 2022.2.0a13

Reproduction steps: 1. Open the user's attached project 2. Select all child game objects under "ColorPallet" called "ColorPartition"... Read more

0
votes
Not Reproducible

[Editor] Editor Layout resets when upgrading the project

IMGUI

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Mar 30, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b11

Reproduction steps: 1. Open the attached project "RepoProject.zip" 2. Edit the Editor layout (Dock the windows in which ever way you... Read more

0
votes
Fixed

[UIR][VFX] Context border doesn't render as expected

UI Toolkit

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Nov 08, 2021

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Version/s: 2019.3, 2022.1.0a15

- Open any VFX graph containing context - Observe the unexpected rendering of border Expected: - Same rendering than 2022.1.0a15.20... Read more

0
votes
Fixed

[iOS] UIToolkit Border Renders Incorrectly

UI Toolkit

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Dec 03, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

1
votes
By Design

Baked Lightmaps preview is more faded than in the Preview window

Shadows/Lights

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Dec 06, 2021

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Version/s: 2021.2.6f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Go Window -> Rendering -> Lighting -> Baked Lightmaps 3. Check the preview of so... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more

5
votes
Fixed

Undefined Behaviour with Vulkan and URP on Android Platforms when using ...

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Oct 18, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.16f1, 2022.2.0b10, 2023.1.0a5

Reproduction steps: 1. Open the user’s attached project “case-0000000.zip” 2. Build and Run the project using an Android build 3.... Read more

1
votes
Fixed

Editor freezes on recompilation when Custom window that references a Vis...

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.0a5, 2022.2.0a13

How to reproduce: 1. Open the "case_1355141" project 2. Open the "Window > Asset Hive" custom EditorWindow 3. Write a comment anywhe... Read more

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