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2
votes
Fixed

Physics.ComputePenetration detects a collision with CapsuleCollider if M...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open project "ComputePenetrationBug.zip"2. Enter the Play Mode3. Open Scene window and move "Capsule" GameObject... Read more

0
votes
Fixed

Transform tool's constrained scale gizmo does not change opacity despite...

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Sep 29, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open up any project2. Create GameObject "Cube" in Hierarchy and drag it to the Project Window to make it a prefa... Read more

0
votes
Fixed

UnityWebRequest interrupted before completion causes memory leak

WebRequest

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Feb 07, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Open the "TestScene" scene in the Assets folder3. Open Profiler by navigating to... Read more

1
votes
Fixed

Bent Normals and Shadergraph

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Jun 23, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

See this thread [https://forum.unity.com/threads/bent-normals-confusion.1271636/#post-8118128] In shadergraph, bent normal for spec ... Read more

0
votes
Active

Lights are not responsive or sometimes don't work in Build when a model ...

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Dec 12, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1

How to reproduce:1. Open the user’s attached project “IN_19297“2. Build And Run3. Press any key → “SINGLEPLAYER” → “Titanic” → “Move... Read more

0
votes
Fixed

[iOS] UIToolkit Border Renders Incorrectly

UI Toolkit

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Dec 03, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Observe the... Read more

1
votes
By Design

Baked Lightmaps preview is more faded than in the Preview window

Shadows/Lights

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Dec 06, 2021

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Version/s: 2021.2.6f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more

0
votes
Won't Fix

PropertyDrawer is unresponsive when ReorderableList() and DoList() is used

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Jan 30, 2023

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Version/s: 2021.3.18f1, 2022.1.24f1, 2022.2.5f1, 2023.1.0b2

Reproduction steps:1. Open the attached project “DrawerBug”2. In the Project window select Assets → “TESTSO” scriptable object3. In ... Read more

0
votes
Won't Fix

AssetPostprocessor Mesh modification does not save after initial project...

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Aug 29, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps: Open the user’s attached project Open Assets/Scenes/SampleScene Notice how the characters in the scene appear pr... Read more

1
votes
By Design

Transparent materials use global sky ambient probe instead of SSGI fallb...

Package: Scriptable Render Pipeline HD

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Apr 05, 2022

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Version/s: 2021.2.0a9, 2021.2.15f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "SSGIFallbackIssue.zip"2. Open "ReproScene" Scene3. Enter the Play mode Expected resul... Read more

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