Search Issue Tracker
Fixed in 2021.3.15f1
Fixed in 2021.3.X, 2022.2.X, 2022.2.0b5
Votes
1
Found in
2021.3.3f1
2022.1.0a14
2022.2.0a13
Issue ID
UUM-638
Regression
No
Crash when editing serialised OnClick event on custom component on several objects
Reproduction steps:
1. Open the user's attached project
2. Select all child game objects under "ColorPallet" called "ColorPartition"
3. Add a new OnClick() event under the "Checker Button" component
4. Add a "SEManager" object from scene as target
5. Select SEmanagers method "PlayOneShot(int)" as target method
Expected result: OnClick event is added to all objects
Actual result: Editor crashes
Reproducible with: 2021.2.1f1, 2022.1.0a14
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1 (Custom component gets broken)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment