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[Culling API] Multiple Assertion failed errors get thrown when Scriptabl...
How to reproduce:1. Open the user's attached project2. Open Assets > ProjectorForLWRP > Test > CullingTest Scene3. In the H... Read more
Planar Reflection Probe always forces objects to be rendered when occlus...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Bugs3. Go to the Game view and enable the Stats overlay4. P... Read more
[Culling API] CullingResults.visibleLights returns positive light count ...
How to reproduce:1. Open the attached project 'Spot light culling issue.zip'2. Open 'SampleScene' Scene3. Notice that there are no l... Read more
Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis ->... Read more
Scene view performance rapidly drops when the Inspector window is opened...
How to reproduce:1. Open the attached "case_1391021" project2. Open the "MyScene" Scene3. Open the "Window -> Analysis -> Prof... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
Undo action is not registered when undoing GameObjects list order in the...
How to reproduce: 1. Create a new Unity project2. In the Hierarchy window create two GameObjects (command+shift+N)3. Select both Gam... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
Transform Component doesn't collapse when pressing on the top pixels of ...
Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more
[Android] [Gles3] [URP] Visual glitches on the screen on Mali-G76 GPU
Steps to reproduce: 1) Dwonload attached project and open in Unity2) Make sure Gles3 is the Only API in the Graphics APIs list3) Bui... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default