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0
votes
Fixed

[TMP] OnEndEdit is not called when clicking away after scrolling in an I...

Package: TextMeshPro

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Dec 16, 2019

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Version/s: 0.1.2-preview, 3.0.0-preview.3

Reproduction steps: 1. Open user's attached project "InputFieldBugDemo" and run "SampleScene" 2. Click on the Input Field 3. Scroll ... Read more

0
votes
Fixed

[TMP] NullReferenceException is thrown on selecting Ellipsis property un...

Package: TextMeshPro

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Jan 07, 2020

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Version/s: preview.1 - 3.0.0, preview.3 - 3.0.0

On selecting Ellipsis property under overflow dropdown when font asset is Bangers SDF causes the editor to throw NullReferenceExcept... Read more

0
votes
Fixed

[TMP] TextMeshPro Text outline color is brighter compared to Gamma Color...

Package: TextMeshPro

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Jan 11, 2023

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Version/s: 3.2.0-pre.2

Steps to reproduce: 1. Open the attached user's "14151456-TMProGammaSpace.zip" 2. Open SampleScene 3. See Vertex Color of "Text (... Read more

1
votes
Fixed

[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2

Package: TextMeshPro

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May 18, 2021

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Version/s: 2.1.6, 3.0.6

How to reproduce: 1. Open the attached "CaretBug.zip" project 2. Build the "BugScene" Scene to UWP 3. Open Visual Studio solution 4.... Read more

0
votes
Won't Fix

Errors are thrown in the Console log when a Layout Group Component is ad...

Package: TextMeshPro

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Sep 04, 2020

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Version/s: 3.0.1

How to reproduce: 1. Open the attached "1275289_TMPInputfield.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. En... Read more

0
votes
Not Reproducible

[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...

Package: TextMeshPro

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Feb 24, 2020

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Version/s: 2018.3.14f1, 2018.4, 2020.2

How to reproduce: 1. Enable Voice Over on your device 2. Open the attached KeyboardIssue.zip project 3. Build for iOS and deploy th... Read more

1
votes
Fixed

[TMP] Unicode characters are not applied when setting text from prefab t...

Package: TextMeshPro

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Feb 02, 2022

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Version/s: 3.2.0-pre.2

How to reproduce: 1. Download the attached project "1400008.zip" 2. Open "SampleScene" Scene 3. Enter Play mode Expected result: Th... Read more

1
votes
Fixed

[TextMeshPro] useMaxVisibleDescender returns true when set to false

Package: TextMeshPro

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Feb 10, 2020

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Version/s: 1.1.0

Reproduction steps: 1. Open the attached project "case_1218526-TextmeshProBug2.zip" 2. Enter Play Mode 3. Observe the Console window... Read more

0
votes
Fixed

Editor freezes when TextMeshPro Text contains an Enter symbol and Overfl...

Package: TextMeshPro

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Feb 12, 2020

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Version/s: 1.5.0-preview.4, 3.0.0-preview.4

Reproduction steps: 1. Open attached project "1219055_TMP" 2. In the Hierarchy, create a new "Text - TextMeshPro" Game Object 3. In ... Read more

0
votes
Fixed

[TextMesh Pro] Text floats to the left when Input field is overflowed on...

Package: TextMeshPro

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Feb 13, 2020

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Version/s: 1.5.0-preview.2

How to reproduce: 1. Open the SampleScene Scene in the attached "1219367.zip" project 2. Enter Play Mode and enter some text in the ... Read more

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