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[HDRP] Entering Play mode produces warnings in Template and upgraded pro...
Reproduction steps: 1) Open HDRP Template 2) Enter Play mode 3) Warning appear The referenced script on this Behaviour (Game Objec... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps: 1. Import the attached package in an HDRP-enabled project. 2. Open the ShurikenTessellation scene 3. Observe no trails ... Read more
[HDRP] Volumetric light bias issue near geometry
Reproduction: 1) Change manifest 2) Open scene Volumetric_bias 3) Notice the artifacts near geometry Note: this was spotted by the... Read more
[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...
Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more
[HDRP][Animation] Unable to add key to recording Animation when changing...
Unable to add key to recording Animation when changing values in Sky and Fog Volume Steps to Reproduce: 1. Create a new Project wi... Read more
[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...
Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The... Read more
[HDRP] Local Volume's Weight doesn't blend correctly between skies
Versions tested: 2019.3.4f1 + 7.1.8, 7.3.0 Reproduces in 7.1.8 and 7.3.0 Steps to reproduce: 1) Open attached project or make a sc... Read more
[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...
PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more
[XR][OpenXR][HDRP][DXR] Left eye's shadows are opaque black depending on...
Reproduction steps: 1. Open the user's attached "hdrp_dxr_dlss_vr.zip" project 2. Load the "samplescene" 3. Enter Play mode 4. Put o... Read more
[HDRP] Overexposed previews if baked lighting data is present
Version tested 2020.1.0b16 + 8.1.0/8.2.0 Steps to reproduce: 1) Create new HDRP template 2) Check prefab or mesh previews. Notice t... Read more
All about bugs
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