Search Issue Tracker
[URP] Lights become realtime when copying and instantiating them using I...
Reproduction steps: Open the “InstantiateBugsStripped“ project Open the “Empty” scene Enter the Play Mode Press Window → Analysis → ... Read more
[2020.3] Two elements are highlighted when selecting just one if GameObj...
How to reproduce:1. Open the user’s attached ”unity-array-inspector-issue.zip” project2. In the Hierarchy select “GameObject” GameOb... Read more
URP depth buffer is flipped on the Y-axis and disconnected from the Game...
How to reproduce:1. Open the project “IN_18630.zip”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Volume and Li... Read more
"NullReferenceException" is thrown when the development build is built i...
How to reproduce:1. Open the user’s attached project “Unity-2021.3.5-URP3DCore.zip“2. Press File → Build3. Make sure the Development... Read more
Error "MissingComponentException" is thrown when clicking on Prefab with...
How to reproduce:1. Open the user's attached project "IN_21874"2. In Assets press -> "Prefabs" -> "Network" -> "Player" pre... Read more
TilePalette Grid lines are visible in the Scene view when using Post Pro...
How to reproduce:1. Open the user’s attached project “IN_20691“2. Open “InfinityMode” Scene3. Move around in the Scene view4. Observ... Read more
[WebGL] Addressables are not loaded in Build
Reproduction steps:1. Open the attached “My project.zip“ project2. Open “SampleScene” scene3. Switch platform to WebGL4. Build and R... Read more
Commandline receives different commands when passing through System.Envi...
How to reproduce:1. Open the attached “repro-project.zip”2. Click “Tools → Automated Command Line Tests”3. Wait for the process to f... Read more
Script fails to load when a Scene is reopened
Steps to reproduce:1. Open the “Bug Report” project2. Select the “Atlas Preview Volume” GameObject in the Hierarchy3. Notice the Ins... Read more
[HDRP] Decal Projector is not instantiating its own material during runtime
From forum thread : https://forum.unity.com/threads/how-to-change-decal-color-at-runtime-hdrp.635023/ The Decal Projector is not ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open