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0
votes
Fixed

Flares can not be seen through triggers

Shadows/Lights

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May 16, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Create an object and make sure that is has collider that has trigger marked.2. Create flare and put it behind ... Read more

0
votes
Won't Fix

SparseTexture uses a lot more VRAM on DirectX11 compared to OpenGl

Graphics - General

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May 16, 2017

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Version/s: 5.6.0p4

Steps to reproduce:1. Download and open the attached project(oc link)2. Set API to DirectX113. Open Scene test_virtual_terrain4. Ent... Read more

0
votes
Fixed

Build process fails when BuildPipeline.BuildPlayer has a path parameter ...

Build Pipeline

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1) Download and open "911830_buildpath.zip" project2) Press "Build/Build for Android" button located in (top) men... Read more

5
votes
Won't Fix

Unity does not support Korean input in the editor

Themes

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Sep 22, 2017

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Version/s: 5.6.3p4

To reproduce:1. Open a new Unity project2. Change language to Korean3. Observe the IME switch button next to the language selection ... Read more

7
votes
Fixed

[UI] Scrollrect doesn't reposition correctly when set to clamped

uGUI

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Jul 07, 2017

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Version/s: 5.6.2f1

How to reproduce:1. Download attached project and open in Unity2. Run the "RenderScene" scene3. Press "Scroll To End" button to go t... Read more

0
votes
Fixed

Unity freezes on PlatformSemaphore::WaitForSignal when trying to build l...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1p3

Reproduction steps:1. Open project attached.2. Open scene "entryHub".3. Press Menu/Build/Bake/Lighting Expected result: Lighting wil... Read more

0
votes
Won't Fix

Playing animation via Animator.SetBool(anim, true) causes crash on Anima...

Animation

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Oct 22, 2017

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Version/s: 5.6.3p1

How to reproduce:1. Open the attached project2. Open the "Movement" scene3. Press Play4. Press Z to play the attack animation Actual... Read more

4
votes
Fixed

Editor does not save font asset "fallback Reference" properly, which pre...

Graphics - General

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May 16, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open attached project "Font Fallback Test.zip"2. Open "init" scene.3. There are 4 different examples of text. 3rd ex... Read more

0
votes
By Design

Exporting certain objects or scenes adds unnecessary items

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open attached project2. Export the Assets/Prefabs/Enemies/Enemy Bullet.prefab asset as a package- Note that the... Read more

0
votes
Fixed

Built game crash when Instancing is enabled on Material

Graphics - General

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more

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