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Crash on FlareManager::Update when Flare Layer is added to a GameObject ...
Steps to reproduce:1. Create a new HDRP project or open an existing one2. Create an empty GameObject in any Scene3. Add a "Flare Lay... Read more
[2D] ArgumentException thrown continuously when GameObject assigned to "...
On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more
App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce:1. Open the user's attached project2. Build it for Android3. In the App Enable the blink option with a Checkbox E... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more
Material properties are not overridden when the GameObject has a Mask Co...
How to reproduce:1. Open the user's attached "MaskMaterialDoesntWork.zip" project2. Open the "SampleScene" Scene3. Select the "TRY T... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...
Reproduction steps:1. Open attached project ("VRBreakRepro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Make Game window inv... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more
Exported package file becomes not recognized and without icon when insta...
How to reproduce:1. Open Environman2. Project should be open if its not, create a new one3. In Hierarchy window, create a cube4. Cre... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open