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InputSystem reroutes a keyboard character into the TextField when charac...
How to reproduce:1. Open the “TextFieldInputBug.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Press the “X“ key on t... Read more
Recorder Texture Sampling does not record Canvas images correctly when t...
How to reproduce:1. Open the attached project "hoge.zip"2. Open Window>General>Recorder>Recorder Window3. Click the "START ... Read more
Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{Performance]}} test. See [this slack ... Read more
NativeQueue elements are still accessible after being dequeued when acce...
How to reproduce:1. Open the attached “nativequeue_issue” project2. Open the “SampleScene” and enter Play mode3. Press the “Q” key4.... Read more
[XR] Custom Pass not working as intended with Single Pass Instanced when...
Steps to reproduce:1. Open the attached user's project "CustomPassXR.zip"2. Connect Oculus link with Quest 2/33. Make sure OpenXR or... Read more
The Profiler Timeline scrollbar doesn't allow to see a frame fully when ...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the “Assets/SampleScene” scene3. In the Build Settings, turn on D... Read more
Graphics.Blit() performs the operation only to the last display when a m...
Reproduction steps:1. Open the attached “UnityProject.zip” project2. Make sure at least 2 displays are connected3. Open the “camera ... Read more
The border of the Memory Profiler's Snapshot Panel is placed incorrectly...
How to reproduce:1. Open the attached "memprof_window_issue" project2. Select the Layout drop-down in the top-right corner and choos... Read more
Tessellation has poor performance in URP when rendered using Metal
How to reproduce:1. Open the attached “IN-72831“ project2. Open the “bug_primitiveid” scene and enter Play mode3. Press the “Stats” ... Read more
Warning 'Unable to find player assmebly' is thrown when building some Pr...
How to reproduce:1. Create a new Universal 2D Project2. Build the Project (File -> Build Settings -> Build)3. Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code