Search Issue Tracker
Order In Layer property in Sprite Renderer doesn't work with URP Lit Mat...
Steps to reproduce: 1. Open attached project "URPSprite.zip" and scene "SampleScene" 2. In Hierarchy window, select SampleCharacte... Read more
[Silicon] Artifacts appear in the Game view when resizing the window/ent...
Reproduction steps: 1. Open the attached project “ReproProject” 2 Open the “01.MainMenu” Scene 3. Resize the Game view window ... Read more
Marker in the animation’s preview window doesn’t stop when reaching the ...
How to reproduce: 1. Open the user’s attached “AnimationEventBug.zip” project 2. In the Project window, select “Ch39_nonPBR.fbx“ 3. ... Read more
Fetched files in Perforce are automatically added to the change list whe...
Reproduction steps: 1. Open a project 2. Modify a .asset file 3. In the Perforce Window, check in the modified file 4. On anothe... Read more
[Win] Crash on ShaderLab::ShaderState::ApplyShaderState when entering Pl...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open “SHADER“ Shader Graph 3. Change something in the Shader Gra... Read more
[Linux] MonoScriptInfoGenerator fails to generate a source when using Je...
Reproduction steps: 1. Create a new 3D project 2. Click Edit > Preferences… > External Tools > Select Rider 3. In the Project win... Read more
UI text overflows to the right of the In-App Purchases window when it is...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Under Services in Edit > Project Settings select the In-App Purcha... Read more
[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps: 1. Open the attached project “il2cppProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Build and... Read more
Nav Mesh Agent is unable to move on the Y axis when the NavMeshSurface G...
Reproduction steps: 1. Open the attached project “NavMeshIssue” 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play m... Read more
API to change TAA settings is internal
The Universal Additional Camera Data component has public API to set the Anti Aliasing mode. Using this users can enable TAA on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects