Search Issue Tracker

0
votes
Active

InputSystem reroutes a keyboard character into the TextField when charac...

Package: Input System

-

May 22, 2024

-

Version/s: 1.8.2

How to reproduce:1. Open the “TextFieldInputBug.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Press the “X“ key on t... Read more

0
votes
Active

Recorder Texture Sampling does not record Canvas images correctly when t...

-

May 15, 2024

-

Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached project "hoge.zip"2. Open Window>General>Recorder>Recorder Window3. Click the "START ... Read more

0
votes
Active

Can't obtain timing data of C# job using ProfilerMarkers() function

Package: Performance Test Framework

-

May 15, 2024

-

Version/s: 3.0.3

We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{Performance]}} test. See [this slack ... Read more

0
votes
Active

NativeQueue elements are still accessible after being dequeued when acce...

-

May 10, 2024

-

Version/s: 6000.4.0a1

How to reproduce:1. Open the attached “nativequeue_issue” project2. Open the “SampleScene” and enter Play mode3. Press the “Q” key4.... Read more

0
votes
Active

[XR] Custom Pass not working as intended with Single Pass Instanced when...

-

May 09, 2024

-

Version/s: 2022.3.28f1, 6000.0.1f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Steps to reproduce:1. Open the attached user's project "CustomPassXR.zip"2. Connect Oculus link with Quest 2/33. Make sure OpenXR or... Read more

0
votes
Active

The Profiler Timeline scrollbar doesn't allow to see a frame fully when ...

-

May 09, 2024

-

Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached "ReproProj" project2. Open the “Assets/SampleScene” scene3. In the Build Settings, turn on D... Read more

0
votes
Active

Graphics.Blit() performs the operation only to the last display when a m...

-

May 08, 2024

-

Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “UnityProject.zip” project2. Make sure at least 2 displays are connected3. Open the “camera ... Read more

0
votes
Active

The border of the Memory Profiler's Snapshot Panel is placed incorrectly...

Package: Memory Profiler

-

May 08, 2024

-

Version/s: 0.7.1-preview.1, 1.1.0

How to reproduce:1. Open the attached "memprof_window_issue" project2. Select the Layout drop-down in the top-right corner and choos... Read more

5
votes
Active

Tessellation has poor performance in URP when rendered using Metal

-

May 08, 2024

-

Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-72831“ project2. Open the “bug_primitiveid” scene and enter Play mode3. Press the “Stats” ... Read more

0
votes
Active

Warning 'Unable to find player assmebly' is thrown when building some Pr...

-

Apr 25, 2024

-

Version/s: 2021.3.38f1

How to reproduce:1. Create a new Universal 2D Project2. Build the Project (File -> Build Settings -> Build)3. Observe the Cons... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.