Search Issue Tracker
Active
Votes
0
Found in
2021.3.30f1
2022.3.10f1
2023.1.15f1
2023.2.0b11
2023.3.0a7
Issue ID
UUM-49742
Regression
No
Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
How to reproduce:
1. Open the user’s attached “AnimationEventBug.zip” project
2. In the Project window, select “Ch39_nonPBR.fbx“
3. In the Inspector window, drag the marker of the animation preview to the right
4. Observe the result
Expected result: Marker stops at the end of the animation
Actual result: Marker doesn’t stop at the end of the animation and jumps to the start
Reproduced with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
- if pressing the Play button in the animation preview after steps, then there will be two markers in the timeline
- not reproducible if starting to move the marker to the left side
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
Add comment