Search Issue Tracker

0
votes
Fixed

UI Toolkit Package Asset Converter is missing Text Core assets conversion

UI Toolkit

-

Jul 07, 2021

-

Version/s: 2021.2, 2022.1

Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more

0
votes
Fixed

Second Inspector Tab doesn't show properties when selecting a nested Scr...

Inspector Framework

-

Jul 07, 2021

-

Version/s: 2019.4.28f1

Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Open a second Inspector Tab (Right click on the Inspec... Read more

0
votes
Fixed

[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...

HD RP

-

Jul 07, 2021

-

Version/s: 2021.1

Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more

2
votes
Fixed

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

-

Jul 07, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more

0
votes
Fixed

Drag and drop nodes to a group doesn't work if edges are selected

Graph Tools Foundation

-

Jul 07, 2021

-

Version/s:

It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more

0
votes
Fixed

[iOS] Crash at GetLastRespondedNotification with remote notifications th...

Package: Mobile Notifications

-

Jul 07, 2021

-

Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "NotificationsCrash.zip" project2. Build and deploy the project to an iOS simul... Read more

5
votes
Fixed

Memory doesn't get released when calling Resources.UnloadUnusedAssets

Package: Build Pipeline - Addressables

-

Jul 07, 2021

-

Version/s: 1.17.4-preview

How to reproduce:1. Open the user's attached project2. Open Window > Analysis > Profiler3. In the Profiler select the Memory m... Read more

0
votes
Fixed

[UaaL][Metal] Graphic resources allocated in the scene are not released ...

Metal

-

Jul 07, 2021

-

Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more

0
votes
Fixed

Unity Shader Compiler Task process have high CPU usage when installing H...

Shader System

-

Jul 07, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more

0
votes
Fixed

[URP][Speedtree] SpeedTree8 Shader has an artifact when convert to Billb...

Terrain

-

Jul 07, 2021

-

Version/s:

SpeedTree8 Shader has an artifact when convert to billbard lod mesh Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.