Search Issue Tracker
Progress Bar doesn't get updated in the UI Builder Viewport when modifyi...
How to reproduce:1. Open the user's attached "New Unity Project (1).zip" project2. Open the "NewUXMLTemplate.uxml" in UI Builder3. S... Read more
NullReferenceException is thrown when deleting a GameObject from a LODGroup
How to reproduce:1. Open the "case_1354369" project2. Open the "HOUSE" prefab3. Delete any "HOUSE" GameObject's child GameObject4. S... Read more
[Linux] Switching between profiling modes throws Should not be capturing...
How to reproduce:1. Create a new project2. Open the Profiler window3. Check if the recording is enabled4. Switch between Play Mode a... Read more
Dedicated Server player crashes on complex HDRP project
How to reproduce:1. Open attached project "Asteroids.zip" and scene "01_Opening_Intro"2. In Build Settings window, switch to Dedicat... Read more
Profiler window can be shrunk to the point where some Top Menu options b...
How to reproduce:1. Create a new project2. Open the Profiler window3. Drag the right border of the Profiler window to shrink it4. Ob... Read more
[macOS] DisplayInfo.workArea ignores changes to dock size at runtime
Steps to reproduce:1. Open the attached project ("1354356.zip")2. Open "SampleScene"3. Build and run on standalone4. Try to change t... Read more
Empty warnings pop up pointing to prefabs when opening the project
Reproduction steps:1. Open the attached project Expected result: Warnings pop up, but aren't emptyActual result: Warnings are empty,... Read more
[macOS] DisplayInfo.workArea is incorrect after scaling any display whil...
Steps to reproduce:1. Open the attached project ("1354329.zip")2. Open "SampleScene"3. Build and run for standalone (press Esc once ... Read more
Errors after updating to Version Control 1.6.0
Reproduction steps:1. Create and open a new 3D project2. Window > Package Manager3. Update the "Version Control"/"Unity Collabora... Read more
[UIR] 9-slice scaling is wrong on vector images
How to reproduce:1. Open the attached project "UIToolkit Bug.zip"2. Open Game view3. Observe the border found near the text "Choose ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size