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0
votes
Fixed

Redoing Apply nestee prefab crashes Editor

Scene Management

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Jul 08, 2021

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Version/s: 2021.2.0a14, 2022.1.0a2

Steps:1. Create three GameObjects (Go1, Go2, Go3)2. Convert them all to prefabs3. Make Go2 and Go3 children of Go14. Right-click on ... Read more

1
votes
Fixed

UI and Scene View fail to Render when 2D Renderer Data has Post Process...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open attached Project2. Select the "ChangeMe" Asset3. Enable and Disable Post-processing Expected result: Scen... Read more

0
votes
Fixed

No API to check whether a Pass has a given shader stage

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

Pass.CompileVariant API requires a shader stage parameter to be provided. There is currently no API to check if it makes sense to co... Read more

0
votes
Fixed

Pass.CompileVariant crashes the shader compiler when using a target plat...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

0
votes
Fixed

Pass.CompileVariant allows impossible combinations of parameters like Me...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

0
votes
Fixed

Pass.CompileVariant complains about top-level params being outside of CB...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862, compile with INSTANCING_ON DIRECTIONAL Read more

0
votes
Fixed

IL2CPP does not support marshaling of blittable generic structs

IL2CPP

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Jul 08, 2021

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Version/s:

Originally reported here: https://unity.slack.com/archives/C0E72RUEA/p1623794722219700 IL2CPP cannot marshal a blittable generic str... Read more

0
votes
Fixed

Pass.CompileVariant throws errors when iterating over all subshaders and...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: 1. Create a new surface shader.2. Put the attached script into the `Assets/Editor` folder.3. Run the script from the menu "MyMe... Read more

0
votes
Fixed

[HDRP] [PS4] Broken planar reflections of Eye and Fabric shaders.

Package: Scriptable Render Pipeline HD

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Jul 08, 2021

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Version/s: 12

Versions tested: 2021.2.0b3 + current SRP masterSteps to reproduce: 1) Open 005-DistortCloudsParallax test in HDRP_RuntimeTests2) Sw... Read more

0
votes
Fixed

Project Browser slider doesn't get reset after selecting any item in Fav...

Project Browser

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Jul 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Set the Project window slider to a non-default value (e.g. highest value)3. Type 't:scene... Read more

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