Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1354359
Regression
No
Dedicated Server player crashes on complex HDRP project
How to reproduce:
1. Open attached project "Asteroids.zip" and scene "01_Opening_Intro"
2. In Build Settings window, switch to Dedicated Server build target.
3. Build and Run
4. Observe console Player
Expected result: Player does not crash
Actual result: Player crashes
Reproducible with: 2021.2.0b5, 2022.1.0a4
Could not test with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1 (Dedicated Server functionality not implemented)
Comments (1)
-
VShipovsky
Dec 20, 2022 17:09
On version 2022.1.23f1 Dedicated Server with HDRP package enabled crashes on startup
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a7