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0
votes
Not Reproducible

Errors thrown when deleting .meta files using AssetDatabase.DeleteAsset ...

Asset - Database

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Nov 20, 2019

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Version/s: 2019.3, 2020.1.0a14

How to reproduce:1. Open the attached project ("reproProject.zip")2. Go to "Deletion" -> "DeleteAssetMeta"3. Observe the console ... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Won't Fix

[WebGL] Unity Player never recovers from WebGL context loss

WebGL

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more

0
votes
Fixed

[XR][URP] Multipass not rendering right eye

XR SDK

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Mar 05, 2020

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Version/s: 2019.3.0f6

Multipass has recently regressed and stopped rendering in the right eye recently for URP (seemingly any version). Thomas suspects th... Read more

0
votes
Won't Fix

[MacOS][Data Pipeline] Editor crashes when Data pipeline Graph is used o...

Package

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Nov 08, 2019

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Version/s: 2019.3, 2019.3.0b5

Reproduction steps:1. Open "DataPipeline-PackageDrop.zip" project and "ProceduralTerrain" scene2. Enter Play mode3. "Window" -> "... Read more

0
votes
By Design

[Animation]Animator component gets stuck on disabled when recording anim...

Animation

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Apr 27, 2020

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Version/s: 2019.1.0a5, 2019.2, 2019.3, 2020.1, 2020.1.0b7, 2020.2

Animator component gets stuck on disabled state while recording animation until the animation window is closed. This causes an issue... Read more

0
votes
Fixed

Symbolink Sources fail to export when building for Android

Mobile

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Feb 26, 2020

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Version/s: 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open Editor2. Put some java source files ((example attached in the edit) under 'Assets' folder3. Go to 'Build ... Read more

0
votes
Fixed

[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...

iOS

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Aug 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity2. Build for iOS Expected result: Unity Editor successf... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
By Design

Humanoid animation has wrong finger pose when comparing to Generic

Animation

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Nov 08, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "Wrong_Finger_Pose.zip" project and open in Unity2. Open "1" scene3. Enter to Play mode4. Observe... Read more

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