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PackageRequirements blocks in Shaders do not support experimental/previe...
Reproduction steps:1. Open the attached project "ShaderPackageRequirements"2. Select NewUnlitShader.shader in the Project window Exp... Read more
Terrain edges contain white dots when either Gizmos or Decal feature is ...
Reproduction steps:1. Open the "IN-45767.zip" project2. Open "Assets/Scenes/TestbedScene5"3. Enable Gizmos in the Game view and obse... Read more
NullReferenceException is thrown when Camera's Anti-aliasing is set to T...
How to reproduce:1. Open the “IN-48033_repro.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Console Expecte... Read more
SkyManager crash on RenderBufferManager::Textures::ReleaseTempBuffer whe...
Reproduction steps:1. Create and open a "3D (HDRP)" project2. Ensure that the Scene View and the Game View windows are open, but not... Read more
Incorrect AssetBundle Dependencies are generated
Steps to reproduce:1. Open the attached user project "BundleDeps.zip"2. Click "Build > Build Bundles"3. Navigate to and open "<... Read more
MARSHAL.OFFSETOF fails to calculate the correct offset of property withi...
Steps to reproduce:1. Open the attached user project " SampleUnityIL2CppBug.zip"2. Open the Build Settings window and make sure that... Read more
[Backport] Memory leaks while denoising repeatedly in the Play mode when...
Reproduction steps: Open the user attached project Open the "Millionaire" scene Enter the Play mode In the Scene view aim at a cube ... Read more
AudioClip memory usage on device is always 1MB
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Capture using Memory Profiler4. Open capture ... Read more
Crash on TextureQuadtree::Reserve when Generating Lighting
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Lightning window... Read more
Rich text color tag with certain color names no longer works in Console
Reproduction steps:1. Open the “ConsoleRichTextColor” project2. Open the “ConsoleSample” scene3. Enter the Play Mode4. Select the lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor