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FBX Exporter package does not export remaining bones of the model when t...
How to reproduce:1. Open the attached project "fbxexportexample.zip"2. Enter Play Mode Expected results: "FBXExportExampleAfterExpor... Read more
Revert option is not available when right-clicked on the Prefab Componen...
Steps to reproduce:1. Open the attached project "case_1364181.zip"2. Open Scenes/SampleScene3. Select Directional Light in the Hiera... Read more
SHADER_AVAILABLE_XXX defines are not set in compute shaders
SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared incl... Read more
[Regression] Texture Preview looks brighter in Linear color space
Steps:1. Open attached project (20210909_tes.zip)2. Open _Texture_PreviewThumbnail scene3. Hit play4. Observe GameView Expected: All... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps:1. Open the attached project "PenTestIssue.zip"2. Build and install the application on a device3. Use the Pen on ... Read more
[Hub] Project duplicates in the Projects list when adding the same proje...
Reproduction steps:1. Open Unity Hub2. At the top right corner press the Open button3. Select an existing project and open it4. Wait... Read more
[2D][Sprite Editor] Instantiated default assets can be edited in sprite ...
[2D][Sprite Editor] Instantiated default assets can be edited in sprite editor Instantiated default assets can be editted in sprite ... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more
[Input System] New Input system registering Active Touches when app lose...
How to reproduce:1. Open the attached project "2020.3.4f1-1.1pre6.zip"2. Select Android platform and press "Build And Run"3. When th... Read more
Crash when disable Optimizing the geometry of SpriteShape
How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Open "Test" Scene (Assets>Test)3. Select "Terrain" in the Hierarchy wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"