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UIElements button text is offset vertically towards the top when using t...
How to reproduce:1. Open the attached project "UIElementsExamples-2019.1.1f1"2. Make sure your Editor Skin is set to "Personal" unde... Read more
[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...
How to reproduce:1. Open the attached 'project-1215544.zip' project2. Make sure that the project is using Asset Pipeline Version 2 (... Read more
The Sprite Editor doesn't show the Sprite when the Inspector is locked a...
How to reproduce:1. Open the project "case_1215581-SpriteEditor"2. Select the Sprite "Square" in Project window3. Lock the Inspector... Read more
[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more
"-quit" CMD argument is not waiting for async operations from Methods wi...
Reproduction steps:1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder.... Read more
[NestedPrefabs] When building AssetBundles with Nested Prefab, Assets ar...
Reproduction steps: 1. Open "Nested Prefabs.zip" project2. Open Asset Bundle browser window3. Build Bundles4. Notice "child' and "pa... Read more
[Trail Renderer] Trail's Width curve key properties do not mark as selec...
How to reproduce:1. Create a new project2. Add 'Trail Renderer' component to any Game Object3. Go to 'Width' property4. Right-click ... Read more
Unsafe Memory marshal fails on IL2CPP backend
Steps to reproduce:1. Download 1146277_repro.zip and open "SampleScene" scene2. Build project for Standalone IL2CPP3. Launch player ... Read more
Animation window's "Previous Keyframe" Shortcut skips Keyframes
Steps to repro:1. Open attached project "NewRepro.zip"3. Open SampleScene2. Select "Player" GameObject and open Animation window3. U... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open