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[Docs] Formatting in "Using Code Coverage in batchmode" docs page is inc...
*Steps to reproduce:* Open [https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html]... Read more
[HDRP] Regression of performance on tansparent rendering
*Steps to reproduce:* Look at dashboard [https://observer.ds.unity3d.com/project?projectID=HDRP&test=&sample=Timing,GPU,ForwardT... Read more
Cannot view installed packages in Package Manager when a tarball package...
h5. Repro Steps # Open the “GoudaTour.zip“ package # Open the Package Manager # Observe the Package Manager h5. Expected resul... Read more
The wait for completion workflow with “Addressables.LoadAssetsAsync“ fai...
How to reproduce: 1. Open the user’s attached “WaitForCompleteError.zip” project 2. Go to the Addressables Groups window (Menu > W... Read more
UnityWebRequest crashes if invoked when player is quitting
*Steps to reproduce:* 1. Attach the included script to a game object 2. Build a player 3. Observe crash Read more
Render pipeline asset - Drop down behaviour
!image-2024-02-05-11-36-46-526.png|width=745,height=565! Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps: 1. Open the attached “Rumble.zip“ project 2. Connect Xbox One controller via Bluetooth 3. Enter Play mode and... Read more
Editor gets stuck in the temporary playmode tests Scene when playmode te...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the Test Run... Read more
[URP] Error shaders not visible when depth priming is enabled.
*Steps to reproduce:* 1. Open the project 2. Look at the cube *Actual results:* The cube is invisible *Expected result... Read more
"Automatic" Slice Type produces different results and "ArgumentOutOfRang...
How to reproduce: 1. Open the “Dungeon“ project 2. In the Project window select the “Assets/DummySprites/Characters/Player/Death.p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function