Search Issue Tracker
Unresponsive dropdown when trying to open Set Pivot dropdown in Skinnin...
Steps to reproduce:1. Open the attached “Repro” project2. In Assets, find and select the "<asset_name>.psb" object (real asset... Read more
Allow queueing of event channels
Steps to reproduce:1. Create a new Behavior graph and open it2. From the blackboard, Create a new EventChannel (named = "DefaultEven... Read more
Crash on RenderTarget::SetActive when opening the project
How to reproduce:Open the user's attached project Reproducible with: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9Could not test with: 2022.3... Read more
Text field becomes narrow when selecting children of Toggle element in U...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Importing multiple Shader Graph Samples throws warnings in the Console
Steps to reproduce: Create new Unity project Open Package Manager Select Shader Graph Package > Samples tab Import Node Reference... Read more
[macOS] Tilemap Dropdown doesn't update mouse over after flyout menu opened
Steps to Reproduce: Create a new 2D project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window... Read more
"Environment" is misspelled in the Environment sample of HDRP package
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
"The following settings are required" warning in the Environment Samples...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
[MacOS] Crash on CompositeCollider2D::PrepareShapes when adding or remov...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Desk_L” Prefab Asset3. Add or remove the “Box Collider 2D” Comp... Read more
Pixels Per Unit setting field is unaligned with other fields in Panel Se...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > Panel Settings Asset3. Click on it and set Render Mode to World... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved