Search Issue Tracker
Shadow artifacts around edges when under certain light angles
Reproduction steps:1. Open the “ShadowIssueStripped“ project2. Open the “Sample” scene3. Observe the cube in the Scene/Game view Exp... Read more
Click on GameObject with “IPointerClickHandler” is not registered when h...
How to reproduce:1. Open the user’s attached “BUG-InputSystemUIInputModule-IPointerClickHandler.zip” project2. Enter Play Mode3. In ... Read more
[Inspector] NullReferenceException on serialized classes in an array can...
This problem can render the inspector mostly unresponsive until you click off the game object. Repro:1. Create a new project.2. Impo... Read more
Camera Overlay is missing icons when docked
Steps to reproduce: 1. Enable the Camera Overlay (three dots in the top right corner of the Scene View>Overlay Menu>Cameras)2.... Read more
Physics2DRaycaster returns incorrect distance when using Sorting Groups
Reproduction steps:1. Open the attached project "Physics2DRaycasterSortingGroupBug"2. Open the "NewBugs" scene3. Enter Play mode4. C... Read more
LineRenderer sometimes doesn't draw lines when lines are shorter than ~0...
Reproduction steps:1. Open the project "ShorLineRenderer"2. Open Scene "SampleScene" (Assets>Scenes>SampleScene)3. In the Hier... Read more
[Inspector] Text overlap when adding serialized classes to an array in i...
Repro:1. Create a new project.2. Import attached Repro.cs script.3. Create an empty GameObject in hierarchy and add Repro.cs as a co... Read more
Progressive Lightmapper leaks memory and often never finishes in scenes ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/SampleSceneAssets/Scenes/SampleScene.unity” ... Read more
Trail renderer’s trail doesn’t disappear after a specified time
How to reproduce:1. Open the user’s attached “DTBSG2ndEdition.zip” project2. Enter Play Mode3. In the Hierarchy window, select “Auto... Read more
Lens Flare effect doesn't render when built on Oculus 2
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run to an Oculus Quest 2 device3. Observe the Lens Flare effe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side