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0
votes
By Design

GUIStyle.CalcSize() clips a part of the text when Custom font is scaled

Text

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Enter the Game Mode > observe the lower text Expected result: Whole text is show... Read more

0
votes
By Design

Selecting constant Physical Size in Editor to set up a UI does not match...

uGUI

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity2. Open "SampleScene" scene3. Set platfor... Read more

0
votes
Fixed

[UI] Animation transition is shown as taking different path when transit...

Animation

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1171704" project2. Open the "BugScene"3. Make sure the Animator window of a "Cube" GameO... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more

0
votes
By Design

Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...

Asset - Importers

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "BC7AlphaOverride.zip"2. In Project window, select "Test_L1x"3. In Inspector window, enabl... Read more

0
votes
Fixed

InvalidProgramException error is thrown when loading an Addressable asse...

Scripting

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May 11, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more

2
votes
Fixed

[Performance Regression] "EditorLoop" takes a significant amount of time...

Profiling

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Dec 08, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open "1203866" project2. Open the Profiler and start Recording3. Enter Play mode4. Notice the average "Self ms... Read more

0
votes
Not Reproducible

Physics.SphereCast(origin, radius, direction, out hitInfo, layerMask) ig...

Physics

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Sep 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Open the "Physics_Test.zip" project2. Open the "Physics.unity" scene3. Enter Play Mode4. Check the Console Actua... Read more

1
votes
By Design

HumanPose.bodyPosition accumulates error when Humanoid model is moving b...

Animation

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Jul 26, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project("TestHumanPosition")2. Enter Play Mode Expected result: the red sphere keeps up with t... Read more

0
votes
Fixed

Crash/NotSupportedException when calling System.Runtime.InteropServices....

IL2CPP

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (remoting-not-supported)2. Make sure IL2CPP is selected in Player Settings3. Build a... Read more

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